Pygame music not playing












0















I'm trying to make a text adventure game, and I want it so that whenever you win a fight it plays a little fanfare. I am using pygame, and it works with all of my other music except this one. Here's the code:



print(("-"*25)+"Victory!"+("-"*25))
pygame.init()
pygame.mixer.music.load('Victory.mp3')
pygame.mixer.music.play(0, 0.0)


This code is the exact same as all of the other times, but for some reason this time it doesn't work. The Victory.mp3 is only a few seconds long, while the others are much longer. Could this have something to do with it?










share|improve this question

























  • I think the question is close-to-impossible to answer, since we don't have enough information. Can you try pygame.mixer.music.play(-1, 0.0)? It should play the music infinitely many times. I believe you've already tested that the file indeed contains the music you expect.

    – dyukha
    Dec 4 '18 at 1:50













  • Does your program end right after that command? I guess it also can be a reason.

    – dyukha
    Dec 4 '18 at 1:54











  • The program doesn't end after there, after it prints the victory statement it calls a function which asks a yes or no question. I tried using (-1, 0.0) instead of (0, 0.0) and it did loop infinitely. I can't seem to get it to play just once, though.

    – Justin Gawron
    Dec 5 '18 at 2:24











  • Are you sure your other music is played correctly? Is it possible that all your music has few seconds of it cut? You can also try adding pygame.event.wait() after play.

    – dyukha
    Dec 5 '18 at 2:44











  • I just ran the game again, I didn't change anything but the music worked now. It was probably just a temporary glitch. Thanks for your help!

    – Justin Gawron
    Dec 6 '18 at 18:00
















0















I'm trying to make a text adventure game, and I want it so that whenever you win a fight it plays a little fanfare. I am using pygame, and it works with all of my other music except this one. Here's the code:



print(("-"*25)+"Victory!"+("-"*25))
pygame.init()
pygame.mixer.music.load('Victory.mp3')
pygame.mixer.music.play(0, 0.0)


This code is the exact same as all of the other times, but for some reason this time it doesn't work. The Victory.mp3 is only a few seconds long, while the others are much longer. Could this have something to do with it?










share|improve this question

























  • I think the question is close-to-impossible to answer, since we don't have enough information. Can you try pygame.mixer.music.play(-1, 0.0)? It should play the music infinitely many times. I believe you've already tested that the file indeed contains the music you expect.

    – dyukha
    Dec 4 '18 at 1:50













  • Does your program end right after that command? I guess it also can be a reason.

    – dyukha
    Dec 4 '18 at 1:54











  • The program doesn't end after there, after it prints the victory statement it calls a function which asks a yes or no question. I tried using (-1, 0.0) instead of (0, 0.0) and it did loop infinitely. I can't seem to get it to play just once, though.

    – Justin Gawron
    Dec 5 '18 at 2:24











  • Are you sure your other music is played correctly? Is it possible that all your music has few seconds of it cut? You can also try adding pygame.event.wait() after play.

    – dyukha
    Dec 5 '18 at 2:44











  • I just ran the game again, I didn't change anything but the music worked now. It was probably just a temporary glitch. Thanks for your help!

    – Justin Gawron
    Dec 6 '18 at 18:00














0












0








0








I'm trying to make a text adventure game, and I want it so that whenever you win a fight it plays a little fanfare. I am using pygame, and it works with all of my other music except this one. Here's the code:



print(("-"*25)+"Victory!"+("-"*25))
pygame.init()
pygame.mixer.music.load('Victory.mp3')
pygame.mixer.music.play(0, 0.0)


This code is the exact same as all of the other times, but for some reason this time it doesn't work. The Victory.mp3 is only a few seconds long, while the others are much longer. Could this have something to do with it?










share|improve this question
















I'm trying to make a text adventure game, and I want it so that whenever you win a fight it plays a little fanfare. I am using pygame, and it works with all of my other music except this one. Here's the code:



print(("-"*25)+"Victory!"+("-"*25))
pygame.init()
pygame.mixer.music.load('Victory.mp3')
pygame.mixer.music.play(0, 0.0)


This code is the exact same as all of the other times, but for some reason this time it doesn't work. The Victory.mp3 is only a few seconds long, while the others are much longer. Could this have something to do with it?







python pygame playback






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jan 1 at 0:50









jpyams

1,3551233




1,3551233










asked Nov 23 '18 at 1:25









Justin GawronJustin Gawron

12




12













  • I think the question is close-to-impossible to answer, since we don't have enough information. Can you try pygame.mixer.music.play(-1, 0.0)? It should play the music infinitely many times. I believe you've already tested that the file indeed contains the music you expect.

    – dyukha
    Dec 4 '18 at 1:50













  • Does your program end right after that command? I guess it also can be a reason.

    – dyukha
    Dec 4 '18 at 1:54











  • The program doesn't end after there, after it prints the victory statement it calls a function which asks a yes or no question. I tried using (-1, 0.0) instead of (0, 0.0) and it did loop infinitely. I can't seem to get it to play just once, though.

    – Justin Gawron
    Dec 5 '18 at 2:24











  • Are you sure your other music is played correctly? Is it possible that all your music has few seconds of it cut? You can also try adding pygame.event.wait() after play.

    – dyukha
    Dec 5 '18 at 2:44











  • I just ran the game again, I didn't change anything but the music worked now. It was probably just a temporary glitch. Thanks for your help!

    – Justin Gawron
    Dec 6 '18 at 18:00



















  • I think the question is close-to-impossible to answer, since we don't have enough information. Can you try pygame.mixer.music.play(-1, 0.0)? It should play the music infinitely many times. I believe you've already tested that the file indeed contains the music you expect.

    – dyukha
    Dec 4 '18 at 1:50













  • Does your program end right after that command? I guess it also can be a reason.

    – dyukha
    Dec 4 '18 at 1:54











  • The program doesn't end after there, after it prints the victory statement it calls a function which asks a yes or no question. I tried using (-1, 0.0) instead of (0, 0.0) and it did loop infinitely. I can't seem to get it to play just once, though.

    – Justin Gawron
    Dec 5 '18 at 2:24











  • Are you sure your other music is played correctly? Is it possible that all your music has few seconds of it cut? You can also try adding pygame.event.wait() after play.

    – dyukha
    Dec 5 '18 at 2:44











  • I just ran the game again, I didn't change anything but the music worked now. It was probably just a temporary glitch. Thanks for your help!

    – Justin Gawron
    Dec 6 '18 at 18:00

















I think the question is close-to-impossible to answer, since we don't have enough information. Can you try pygame.mixer.music.play(-1, 0.0)? It should play the music infinitely many times. I believe you've already tested that the file indeed contains the music you expect.

– dyukha
Dec 4 '18 at 1:50







I think the question is close-to-impossible to answer, since we don't have enough information. Can you try pygame.mixer.music.play(-1, 0.0)? It should play the music infinitely many times. I believe you've already tested that the file indeed contains the music you expect.

– dyukha
Dec 4 '18 at 1:50















Does your program end right after that command? I guess it also can be a reason.

– dyukha
Dec 4 '18 at 1:54





Does your program end right after that command? I guess it also can be a reason.

– dyukha
Dec 4 '18 at 1:54













The program doesn't end after there, after it prints the victory statement it calls a function which asks a yes or no question. I tried using (-1, 0.0) instead of (0, 0.0) and it did loop infinitely. I can't seem to get it to play just once, though.

– Justin Gawron
Dec 5 '18 at 2:24





The program doesn't end after there, after it prints the victory statement it calls a function which asks a yes or no question. I tried using (-1, 0.0) instead of (0, 0.0) and it did loop infinitely. I can't seem to get it to play just once, though.

– Justin Gawron
Dec 5 '18 at 2:24













Are you sure your other music is played correctly? Is it possible that all your music has few seconds of it cut? You can also try adding pygame.event.wait() after play.

– dyukha
Dec 5 '18 at 2:44





Are you sure your other music is played correctly? Is it possible that all your music has few seconds of it cut? You can also try adding pygame.event.wait() after play.

– dyukha
Dec 5 '18 at 2:44













I just ran the game again, I didn't change anything but the music worked now. It was probably just a temporary glitch. Thanks for your help!

– Justin Gawron
Dec 6 '18 at 18:00





I just ran the game again, I didn't change anything but the music worked now. It was probably just a temporary glitch. Thanks for your help!

– Justin Gawron
Dec 6 '18 at 18:00












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