Javascript Web Firebase get token running local but not running in public IP
I'm new in Firebase, and I am trying to figure out how to make my simple web app get token.
Since this is just prototype, I have 3 files.
1: init.js
// Initialize Firebase
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
// Retrieve Firebase Messaging object.
const messaging = firebase.messaging();
messaging.requestPermission().then(function() {
console.log('Notification permission granted.');
}).catch(function(err) {
console.log('Unable to get permission to notify.', err);
});
// Get Instance ID token. Initially this makes a network call, once retrieved
// subsequent calls to getToken will return from cache.
messaging.getToken().then(function(currentToken) {
if (currentToken) {
console.log('token 1 : '+currentToken);
var el = document.getElementById("firebaseToken").value = currentToken;
} else {
console.log('token 2 : '+currentToken)
}
}).catch(function(err) {
console.log('An error occurred while retrieving token. ', err);
});
messaging.onMessage(function(payload) {
console.log("Message received. ", payload);
});
2: index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<textarea id='firebaseToken'></textarea>
</head>
<body>
<!-- Firebase App is always required and must be first -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-app.js"></script>
<!-- Add additional services that you want to use -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-auth.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-database.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-firestore.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-messaging.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-functions.js"></script>
<script src="init.js"></script>
</body>
</html>
3: firebase-messaging-sw.js
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-app.js');
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-messaging.js');
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
const messaging = firebase.messaging();
messaging.setBackgroundMessageHandler(function(payload) {
console.log('[firebase-messaging-sw.js] Received background message ', payload);
// Customize notification here
const notificationTitle = 'Background Message Title';
const notificationOptions = {
body: 'Background Message body.',
icon: '/itwonders-web-logo.png'
};
return self.registration.showNotification(notificationTitle,
notificationOptions);
});
The problem is when I publish my code on Windows hosting, my web app
prototype doesn't get the token (I host in somee.com). But it works fine in 000webhost.com (Linux hosting), and also run with no problem in localhost.
The error says:
code: "messaging/unsupported-browser"
message: "Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)."
stack: "FirebaseError: Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)
Do I have to configure something on Windows server? Open port or etc?
Here's the screenshots:
javascript firebase firebase-cloud-messaging
add a comment |
I'm new in Firebase, and I am trying to figure out how to make my simple web app get token.
Since this is just prototype, I have 3 files.
1: init.js
// Initialize Firebase
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
// Retrieve Firebase Messaging object.
const messaging = firebase.messaging();
messaging.requestPermission().then(function() {
console.log('Notification permission granted.');
}).catch(function(err) {
console.log('Unable to get permission to notify.', err);
});
// Get Instance ID token. Initially this makes a network call, once retrieved
// subsequent calls to getToken will return from cache.
messaging.getToken().then(function(currentToken) {
if (currentToken) {
console.log('token 1 : '+currentToken);
var el = document.getElementById("firebaseToken").value = currentToken;
} else {
console.log('token 2 : '+currentToken)
}
}).catch(function(err) {
console.log('An error occurred while retrieving token. ', err);
});
messaging.onMessage(function(payload) {
console.log("Message received. ", payload);
});
2: index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<textarea id='firebaseToken'></textarea>
</head>
<body>
<!-- Firebase App is always required and must be first -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-app.js"></script>
<!-- Add additional services that you want to use -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-auth.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-database.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-firestore.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-messaging.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-functions.js"></script>
<script src="init.js"></script>
</body>
</html>
3: firebase-messaging-sw.js
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-app.js');
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-messaging.js');
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
const messaging = firebase.messaging();
messaging.setBackgroundMessageHandler(function(payload) {
console.log('[firebase-messaging-sw.js] Received background message ', payload);
// Customize notification here
const notificationTitle = 'Background Message Title';
const notificationOptions = {
body: 'Background Message body.',
icon: '/itwonders-web-logo.png'
};
return self.registration.showNotification(notificationTitle,
notificationOptions);
});
The problem is when I publish my code on Windows hosting, my web app
prototype doesn't get the token (I host in somee.com). But it works fine in 000webhost.com (Linux hosting), and also run with no problem in localhost.
The error says:
code: "messaging/unsupported-browser"
message: "Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)."
stack: "FirebaseError: Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)
Do I have to configure something on Windows server? Open port or etc?
Here's the screenshots:
javascript firebase firebase-cloud-messaging
add a comment |
I'm new in Firebase, and I am trying to figure out how to make my simple web app get token.
Since this is just prototype, I have 3 files.
1: init.js
// Initialize Firebase
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
// Retrieve Firebase Messaging object.
const messaging = firebase.messaging();
messaging.requestPermission().then(function() {
console.log('Notification permission granted.');
}).catch(function(err) {
console.log('Unable to get permission to notify.', err);
});
// Get Instance ID token. Initially this makes a network call, once retrieved
// subsequent calls to getToken will return from cache.
messaging.getToken().then(function(currentToken) {
if (currentToken) {
console.log('token 1 : '+currentToken);
var el = document.getElementById("firebaseToken").value = currentToken;
} else {
console.log('token 2 : '+currentToken)
}
}).catch(function(err) {
console.log('An error occurred while retrieving token. ', err);
});
messaging.onMessage(function(payload) {
console.log("Message received. ", payload);
});
2: index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<textarea id='firebaseToken'></textarea>
</head>
<body>
<!-- Firebase App is always required and must be first -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-app.js"></script>
<!-- Add additional services that you want to use -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-auth.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-database.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-firestore.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-messaging.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-functions.js"></script>
<script src="init.js"></script>
</body>
</html>
3: firebase-messaging-sw.js
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-app.js');
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-messaging.js');
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
const messaging = firebase.messaging();
messaging.setBackgroundMessageHandler(function(payload) {
console.log('[firebase-messaging-sw.js] Received background message ', payload);
// Customize notification here
const notificationTitle = 'Background Message Title';
const notificationOptions = {
body: 'Background Message body.',
icon: '/itwonders-web-logo.png'
};
return self.registration.showNotification(notificationTitle,
notificationOptions);
});
The problem is when I publish my code on Windows hosting, my web app
prototype doesn't get the token (I host in somee.com). But it works fine in 000webhost.com (Linux hosting), and also run with no problem in localhost.
The error says:
code: "messaging/unsupported-browser"
message: "Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)."
stack: "FirebaseError: Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)
Do I have to configure something on Windows server? Open port or etc?
Here's the screenshots:
javascript firebase firebase-cloud-messaging
I'm new in Firebase, and I am trying to figure out how to make my simple web app get token.
Since this is just prototype, I have 3 files.
1: init.js
// Initialize Firebase
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
// Retrieve Firebase Messaging object.
const messaging = firebase.messaging();
messaging.requestPermission().then(function() {
console.log('Notification permission granted.');
}).catch(function(err) {
console.log('Unable to get permission to notify.', err);
});
// Get Instance ID token. Initially this makes a network call, once retrieved
// subsequent calls to getToken will return from cache.
messaging.getToken().then(function(currentToken) {
if (currentToken) {
console.log('token 1 : '+currentToken);
var el = document.getElementById("firebaseToken").value = currentToken;
} else {
console.log('token 2 : '+currentToken)
}
}).catch(function(err) {
console.log('An error occurred while retrieving token. ', err);
});
messaging.onMessage(function(payload) {
console.log("Message received. ", payload);
});
2: index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<textarea id='firebaseToken'></textarea>
</head>
<body>
<!-- Firebase App is always required and must be first -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-app.js"></script>
<!-- Add additional services that you want to use -->
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-auth.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-database.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-firestore.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-messaging.js"></script>
<script src="https://www.gstatic.com/firebasejs/5.5.9/firebase-functions.js"></script>
<script src="init.js"></script>
</body>
</html>
3: firebase-messaging-sw.js
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-app.js');
importScripts('https://www.gstatic.com/firebasejs/4.8.1/firebase-messaging.js');
const config = {
apiKey: "XXXXX",
authDomain: "XXXXX",
databaseURL: "XXXXXXX",
projectId: "XXXXXXXX",
storageBucket: "",
messagingSenderId: "XXXXXX"
}
var defaultApp = firebase.initializeApp(config);
console.log(defaultApp.name);
const messaging = firebase.messaging();
messaging.setBackgroundMessageHandler(function(payload) {
console.log('[firebase-messaging-sw.js] Received background message ', payload);
// Customize notification here
const notificationTitle = 'Background Message Title';
const notificationOptions = {
body: 'Background Message body.',
icon: '/itwonders-web-logo.png'
};
return self.registration.showNotification(notificationTitle,
notificationOptions);
});
The problem is when I publish my code on Windows hosting, my web app
prototype doesn't get the token (I host in somee.com). But it works fine in 000webhost.com (Linux hosting), and also run with no problem in localhost.
The error says:
code: "messaging/unsupported-browser"
message: "Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)."
stack: "FirebaseError: Messaging: This browser doesn't support the API's required to use the firebase SDK. (messaging/unsupported-browser)
Do I have to configure something on Windows server? Open port or etc?
Here's the screenshots:
javascript firebase firebase-cloud-messaging
javascript firebase firebase-cloud-messaging
edited Nov 23 '18 at 14:42
Frank van Puffelen
235k29381407
235k29381407
asked Nov 23 '18 at 12:47
Wildan NugrahaWildan Nugraha
185
185
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
I finally got the root cause.
the reason firebase not running on somee.com.
Because in somee.com i dont use ssl. but 000webhost got SSL. thats why firebase running on 000webhost.
because based on this :
https://github.com/firebase/firebase-js-sdk/issues/1220
firebase wont running on https not http.
enter image description here
add a comment |
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1 Answer
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active
oldest
votes
active
oldest
votes
active
oldest
votes
I finally got the root cause.
the reason firebase not running on somee.com.
Because in somee.com i dont use ssl. but 000webhost got SSL. thats why firebase running on 000webhost.
because based on this :
https://github.com/firebase/firebase-js-sdk/issues/1220
firebase wont running on https not http.
enter image description here
add a comment |
I finally got the root cause.
the reason firebase not running on somee.com.
Because in somee.com i dont use ssl. but 000webhost got SSL. thats why firebase running on 000webhost.
because based on this :
https://github.com/firebase/firebase-js-sdk/issues/1220
firebase wont running on https not http.
enter image description here
add a comment |
I finally got the root cause.
the reason firebase not running on somee.com.
Because in somee.com i dont use ssl. but 000webhost got SSL. thats why firebase running on 000webhost.
because based on this :
https://github.com/firebase/firebase-js-sdk/issues/1220
firebase wont running on https not http.
enter image description here
I finally got the root cause.
the reason firebase not running on somee.com.
Because in somee.com i dont use ssl. but 000webhost got SSL. thats why firebase running on 000webhost.
because based on this :
https://github.com/firebase/firebase-js-sdk/issues/1220
firebase wont running on https not http.
enter image description here
answered Nov 23 '18 at 17:06
Wildan NugrahaWildan Nugraha
185
185
add a comment |
add a comment |
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