onPress isn't working on TouchableWithoutFeedback












2















I am trying to make it so that if the user taps anywhere on the screen it should call my tap handler function, but so far none of the variations work.



My code:



class Story extends Component {
constructor(props){
super(props);
this.state={
SCREEN_WIDTH : Dimensions.get("window").width,
SCREEN_HEIGHT : Dimensions.get("window").height,
bgHorizontalPos : new Animated.Value(10)
};

}

handleSceneTap(){
console.log('scenetap called');
Animated.timing(
this.state.bgHorizontalPos,
{
toValue: 500,
duration: 2000,
easing: Easing.linear
}
).start();
};

render() {
let bgStyle = { ...styles.container, transform: [{ translateX: this.state.bgHorizontalPos }] };
return (
<TouchableWithoutFeedback onPress={ ()=>this.handleSceneTap() }>
<View style={{position:'relative'}}>
<Animated.Image source={require('lingo/assets/images/campus.png')} style={bgStyle}></Animated.Image>
<Image source={{ uri:'https://place-hold.it/150x200/fdd.png'}} style={styles.character1}></Image>
</View>
</TouchableWithoutFeedback>
);
}
}


If however I directly trigger the function like



<TouchableWithoutFeedback onPress={ this.handleSceneTap() }>


Then it fires as soon as the scene loads.










share|improve this question



























    2















    I am trying to make it so that if the user taps anywhere on the screen it should call my tap handler function, but so far none of the variations work.



    My code:



    class Story extends Component {
    constructor(props){
    super(props);
    this.state={
    SCREEN_WIDTH : Dimensions.get("window").width,
    SCREEN_HEIGHT : Dimensions.get("window").height,
    bgHorizontalPos : new Animated.Value(10)
    };

    }

    handleSceneTap(){
    console.log('scenetap called');
    Animated.timing(
    this.state.bgHorizontalPos,
    {
    toValue: 500,
    duration: 2000,
    easing: Easing.linear
    }
    ).start();
    };

    render() {
    let bgStyle = { ...styles.container, transform: [{ translateX: this.state.bgHorizontalPos }] };
    return (
    <TouchableWithoutFeedback onPress={ ()=>this.handleSceneTap() }>
    <View style={{position:'relative'}}>
    <Animated.Image source={require('lingo/assets/images/campus.png')} style={bgStyle}></Animated.Image>
    <Image source={{ uri:'https://place-hold.it/150x200/fdd.png'}} style={styles.character1}></Image>
    </View>
    </TouchableWithoutFeedback>
    );
    }
    }


    If however I directly trigger the function like



    <TouchableWithoutFeedback onPress={ this.handleSceneTap() }>


    Then it fires as soon as the scene loads.










    share|improve this question

























      2












      2








      2








      I am trying to make it so that if the user taps anywhere on the screen it should call my tap handler function, but so far none of the variations work.



      My code:



      class Story extends Component {
      constructor(props){
      super(props);
      this.state={
      SCREEN_WIDTH : Dimensions.get("window").width,
      SCREEN_HEIGHT : Dimensions.get("window").height,
      bgHorizontalPos : new Animated.Value(10)
      };

      }

      handleSceneTap(){
      console.log('scenetap called');
      Animated.timing(
      this.state.bgHorizontalPos,
      {
      toValue: 500,
      duration: 2000,
      easing: Easing.linear
      }
      ).start();
      };

      render() {
      let bgStyle = { ...styles.container, transform: [{ translateX: this.state.bgHorizontalPos }] };
      return (
      <TouchableWithoutFeedback onPress={ ()=>this.handleSceneTap() }>
      <View style={{position:'relative'}}>
      <Animated.Image source={require('lingo/assets/images/campus.png')} style={bgStyle}></Animated.Image>
      <Image source={{ uri:'https://place-hold.it/150x200/fdd.png'}} style={styles.character1}></Image>
      </View>
      </TouchableWithoutFeedback>
      );
      }
      }


      If however I directly trigger the function like



      <TouchableWithoutFeedback onPress={ this.handleSceneTap() }>


      Then it fires as soon as the scene loads.










      share|improve this question














      I am trying to make it so that if the user taps anywhere on the screen it should call my tap handler function, but so far none of the variations work.



      My code:



      class Story extends Component {
      constructor(props){
      super(props);
      this.state={
      SCREEN_WIDTH : Dimensions.get("window").width,
      SCREEN_HEIGHT : Dimensions.get("window").height,
      bgHorizontalPos : new Animated.Value(10)
      };

      }

      handleSceneTap(){
      console.log('scenetap called');
      Animated.timing(
      this.state.bgHorizontalPos,
      {
      toValue: 500,
      duration: 2000,
      easing: Easing.linear
      }
      ).start();
      };

      render() {
      let bgStyle = { ...styles.container, transform: [{ translateX: this.state.bgHorizontalPos }] };
      return (
      <TouchableWithoutFeedback onPress={ ()=>this.handleSceneTap() }>
      <View style={{position:'relative'}}>
      <Animated.Image source={require('lingo/assets/images/campus.png')} style={bgStyle}></Animated.Image>
      <Image source={{ uri:'https://place-hold.it/150x200/fdd.png'}} style={styles.character1}></Image>
      </View>
      </TouchableWithoutFeedback>
      );
      }
      }


      If however I directly trigger the function like



      <TouchableWithoutFeedback onPress={ this.handleSceneTap() }>


      Then it fires as soon as the scene loads.







      react-native






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 25 '18 at 12:43









      Sudipta BSudipta B

      132




      132
























          1 Answer
          1






          active

          oldest

          votes


















          1














          Your code does work fine.



          The issue is that the view does not take enough space. If you want the view to expand to the entire screen, you can add flex:1



          <View style={{position:'relative', flex:1}}>



          Here is working example of your code






          share|improve this answer























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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            Your code does work fine.



            The issue is that the view does not take enough space. If you want the view to expand to the entire screen, you can add flex:1



            <View style={{position:'relative', flex:1}}>



            Here is working example of your code






            share|improve this answer




























              1














              Your code does work fine.



              The issue is that the view does not take enough space. If you want the view to expand to the entire screen, you can add flex:1



              <View style={{position:'relative', flex:1}}>



              Here is working example of your code






              share|improve this answer


























                1












                1








                1







                Your code does work fine.



                The issue is that the view does not take enough space. If you want the view to expand to the entire screen, you can add flex:1



                <View style={{position:'relative', flex:1}}>



                Here is working example of your code






                share|improve this answer













                Your code does work fine.



                The issue is that the view does not take enough space. If you want the view to expand to the entire screen, you can add flex:1



                <View style={{position:'relative', flex:1}}>



                Here is working example of your code







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 25 '18 at 13:05









                Kevin AmiranoffKevin Amiranoff

                2,96151338




                2,96151338
































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