Does Boost geometry have line and line segment intersection?












0














I have seen example of line segment(s1) and line segment(s2) example but I have not came across line (l) and line segment(s) intersection. Does any one know where I can find one or if there is any.



I tried to use linestring (l) and segment (s) but I get error when I try to use them as
typedef boost::geometry::model::point<double, 2, boost::geometry::cs::cartesian> boostPoint;



std::vector<boostPoint> output;



boost::geometry::intersection(line, seg,output);










share|improve this question
























  • Yes, intersection for segment and linestring doesn't compile, but we know that any segment can be represented by linestring so you can use intersection for two linestrings objects, in this case code compiles. I know that the use of linestring to represent segment is redundant (segment uses pair of points, linestring uses vector to keeps points) but code compiles and works, so use linestrings.
    – rafix07
    Nov 20 at 19:39










  • But aren't line (line string) and line segment (segment) fundamentally different. Line extend to infinite and segment does not.
    – mato
    Nov 20 at 20:53










  • In Boost segment is finite line which contains 2 points (start point and end point), it is not considered as infinite line while calculating the interesection points. So I think you cannot do the calculations you want (segments treated as inifinite lines).
    – rafix07
    Nov 20 at 21:02












  • @rafix07 it depends on the actual goal (which is not specified in the question). There is, e.g. a distance strategy that uses "projected point" which does use the "extended line" for a segment
    – sehe
    Nov 20 at 23:58






  • 1




    @sehe Yes, you are right as to projected point strategy, mabye it would be useful in this case, but OP's question should be more clear.
    – rafix07
    Nov 21 at 7:39
















0














I have seen example of line segment(s1) and line segment(s2) example but I have not came across line (l) and line segment(s) intersection. Does any one know where I can find one or if there is any.



I tried to use linestring (l) and segment (s) but I get error when I try to use them as
typedef boost::geometry::model::point<double, 2, boost::geometry::cs::cartesian> boostPoint;



std::vector<boostPoint> output;



boost::geometry::intersection(line, seg,output);










share|improve this question
























  • Yes, intersection for segment and linestring doesn't compile, but we know that any segment can be represented by linestring so you can use intersection for two linestrings objects, in this case code compiles. I know that the use of linestring to represent segment is redundant (segment uses pair of points, linestring uses vector to keeps points) but code compiles and works, so use linestrings.
    – rafix07
    Nov 20 at 19:39










  • But aren't line (line string) and line segment (segment) fundamentally different. Line extend to infinite and segment does not.
    – mato
    Nov 20 at 20:53










  • In Boost segment is finite line which contains 2 points (start point and end point), it is not considered as infinite line while calculating the interesection points. So I think you cannot do the calculations you want (segments treated as inifinite lines).
    – rafix07
    Nov 20 at 21:02












  • @rafix07 it depends on the actual goal (which is not specified in the question). There is, e.g. a distance strategy that uses "projected point" which does use the "extended line" for a segment
    – sehe
    Nov 20 at 23:58






  • 1




    @sehe Yes, you are right as to projected point strategy, mabye it would be useful in this case, but OP's question should be more clear.
    – rafix07
    Nov 21 at 7:39














0












0








0







I have seen example of line segment(s1) and line segment(s2) example but I have not came across line (l) and line segment(s) intersection. Does any one know where I can find one or if there is any.



I tried to use linestring (l) and segment (s) but I get error when I try to use them as
typedef boost::geometry::model::point<double, 2, boost::geometry::cs::cartesian> boostPoint;



std::vector<boostPoint> output;



boost::geometry::intersection(line, seg,output);










share|improve this question















I have seen example of line segment(s1) and line segment(s2) example but I have not came across line (l) and line segment(s) intersection. Does any one know where I can find one or if there is any.



I tried to use linestring (l) and segment (s) but I get error when I try to use them as
typedef boost::geometry::model::point<double, 2, boost::geometry::cs::cartesian> boostPoint;



std::vector<boostPoint> output;



boost::geometry::intersection(line, seg,output);







c++ boost geometry boost-geometry






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 20 at 19:26

























asked Nov 20 at 19:00









mato

667




667












  • Yes, intersection for segment and linestring doesn't compile, but we know that any segment can be represented by linestring so you can use intersection for two linestrings objects, in this case code compiles. I know that the use of linestring to represent segment is redundant (segment uses pair of points, linestring uses vector to keeps points) but code compiles and works, so use linestrings.
    – rafix07
    Nov 20 at 19:39










  • But aren't line (line string) and line segment (segment) fundamentally different. Line extend to infinite and segment does not.
    – mato
    Nov 20 at 20:53










  • In Boost segment is finite line which contains 2 points (start point and end point), it is not considered as infinite line while calculating the interesection points. So I think you cannot do the calculations you want (segments treated as inifinite lines).
    – rafix07
    Nov 20 at 21:02












  • @rafix07 it depends on the actual goal (which is not specified in the question). There is, e.g. a distance strategy that uses "projected point" which does use the "extended line" for a segment
    – sehe
    Nov 20 at 23:58






  • 1




    @sehe Yes, you are right as to projected point strategy, mabye it would be useful in this case, but OP's question should be more clear.
    – rafix07
    Nov 21 at 7:39


















  • Yes, intersection for segment and linestring doesn't compile, but we know that any segment can be represented by linestring so you can use intersection for two linestrings objects, in this case code compiles. I know that the use of linestring to represent segment is redundant (segment uses pair of points, linestring uses vector to keeps points) but code compiles and works, so use linestrings.
    – rafix07
    Nov 20 at 19:39










  • But aren't line (line string) and line segment (segment) fundamentally different. Line extend to infinite and segment does not.
    – mato
    Nov 20 at 20:53










  • In Boost segment is finite line which contains 2 points (start point and end point), it is not considered as infinite line while calculating the interesection points. So I think you cannot do the calculations you want (segments treated as inifinite lines).
    – rafix07
    Nov 20 at 21:02












  • @rafix07 it depends on the actual goal (which is not specified in the question). There is, e.g. a distance strategy that uses "projected point" which does use the "extended line" for a segment
    – sehe
    Nov 20 at 23:58






  • 1




    @sehe Yes, you are right as to projected point strategy, mabye it would be useful in this case, but OP's question should be more clear.
    – rafix07
    Nov 21 at 7:39
















Yes, intersection for segment and linestring doesn't compile, but we know that any segment can be represented by linestring so you can use intersection for two linestrings objects, in this case code compiles. I know that the use of linestring to represent segment is redundant (segment uses pair of points, linestring uses vector to keeps points) but code compiles and works, so use linestrings.
– rafix07
Nov 20 at 19:39




Yes, intersection for segment and linestring doesn't compile, but we know that any segment can be represented by linestring so you can use intersection for two linestrings objects, in this case code compiles. I know that the use of linestring to represent segment is redundant (segment uses pair of points, linestring uses vector to keeps points) but code compiles and works, so use linestrings.
– rafix07
Nov 20 at 19:39












But aren't line (line string) and line segment (segment) fundamentally different. Line extend to infinite and segment does not.
– mato
Nov 20 at 20:53




But aren't line (line string) and line segment (segment) fundamentally different. Line extend to infinite and segment does not.
– mato
Nov 20 at 20:53












In Boost segment is finite line which contains 2 points (start point and end point), it is not considered as infinite line while calculating the interesection points. So I think you cannot do the calculations you want (segments treated as inifinite lines).
– rafix07
Nov 20 at 21:02






In Boost segment is finite line which contains 2 points (start point and end point), it is not considered as infinite line while calculating the interesection points. So I think you cannot do the calculations you want (segments treated as inifinite lines).
– rafix07
Nov 20 at 21:02














@rafix07 it depends on the actual goal (which is not specified in the question). There is, e.g. a distance strategy that uses "projected point" which does use the "extended line" for a segment
– sehe
Nov 20 at 23:58




@rafix07 it depends on the actual goal (which is not specified in the question). There is, e.g. a distance strategy that uses "projected point" which does use the "extended line" for a segment
– sehe
Nov 20 at 23:58




1




1




@sehe Yes, you are right as to projected point strategy, mabye it would be useful in this case, but OP's question should be more clear.
– rafix07
Nov 21 at 7:39




@sehe Yes, you are right as to projected point strategy, mabye it would be useful in this case, but OP's question should be more clear.
– rafix07
Nov 21 at 7:39

















active

oldest

votes











Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53399808%2fdoes-boost-geometry-have-line-and-line-segment-intersection%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown






























active

oldest

votes













active

oldest

votes









active

oldest

votes






active

oldest

votes
















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.





Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


Please pay close attention to the following guidance:


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53399808%2fdoes-boost-geometry-have-line-and-line-segment-intersection%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Wiesbaden

Marschland

Dieringhausen