Calculate the coordinates of the third vertex of triangle given the other two and the length of edges in the...












2














I simply have a triangle.. say abc . Given coordinates of a & b. and the length of
ac and bc..



I can calculate the length between ab via the distance square rule.



$D = sqrt{(X_2 - X_1)^2 + (Y_2 - Y_1)^2} $



I have tried to use the distance rule to compute the third vertex, but it has a lot of steps..
I wonder if there is another method.. that yields the two possible solutions for the vertex










share|cite|improve this question






















  • What are the X and Y? I don't quite understand what you're asking here...
    – The Count
    Feb 22 '17 at 21:02










  • X and Y are just place holders for the coordinates of any point in the Cartesian plane.. and D is the distance between them
    – Shady Atef
    Feb 22 '17 at 21:03
















2














I simply have a triangle.. say abc . Given coordinates of a & b. and the length of
ac and bc..



I can calculate the length between ab via the distance square rule.



$D = sqrt{(X_2 - X_1)^2 + (Y_2 - Y_1)^2} $



I have tried to use the distance rule to compute the third vertex, but it has a lot of steps..
I wonder if there is another method.. that yields the two possible solutions for the vertex










share|cite|improve this question






















  • What are the X and Y? I don't quite understand what you're asking here...
    – The Count
    Feb 22 '17 at 21:02










  • X and Y are just place holders for the coordinates of any point in the Cartesian plane.. and D is the distance between them
    – Shady Atef
    Feb 22 '17 at 21:03














2












2








2


1





I simply have a triangle.. say abc . Given coordinates of a & b. and the length of
ac and bc..



I can calculate the length between ab via the distance square rule.



$D = sqrt{(X_2 - X_1)^2 + (Y_2 - Y_1)^2} $



I have tried to use the distance rule to compute the third vertex, but it has a lot of steps..
I wonder if there is another method.. that yields the two possible solutions for the vertex










share|cite|improve this question













I simply have a triangle.. say abc . Given coordinates of a & b. and the length of
ac and bc..



I can calculate the length between ab via the distance square rule.



$D = sqrt{(X_2 - X_1)^2 + (Y_2 - Y_1)^2} $



I have tried to use the distance rule to compute the third vertex, but it has a lot of steps..
I wonder if there is another method.. that yields the two possible solutions for the vertex







trigonometry triangle






share|cite|improve this question













share|cite|improve this question











share|cite|improve this question




share|cite|improve this question










asked Feb 22 '17 at 21:01









Shady Atef

1135




1135












  • What are the X and Y? I don't quite understand what you're asking here...
    – The Count
    Feb 22 '17 at 21:02










  • X and Y are just place holders for the coordinates of any point in the Cartesian plane.. and D is the distance between them
    – Shady Atef
    Feb 22 '17 at 21:03


















  • What are the X and Y? I don't quite understand what you're asking here...
    – The Count
    Feb 22 '17 at 21:02










  • X and Y are just place holders for the coordinates of any point in the Cartesian plane.. and D is the distance between them
    – Shady Atef
    Feb 22 '17 at 21:03
















What are the X and Y? I don't quite understand what you're asking here...
– The Count
Feb 22 '17 at 21:02




What are the X and Y? I don't quite understand what you're asking here...
– The Count
Feb 22 '17 at 21:02












X and Y are just place holders for the coordinates of any point in the Cartesian plane.. and D is the distance between them
– Shady Atef
Feb 22 '17 at 21:03




X and Y are just place holders for the coordinates of any point in the Cartesian plane.. and D is the distance between them
– Shady Atef
Feb 22 '17 at 21:03










2 Answers
2






active

oldest

votes


















3














Let $A = (x_A, y_A)$ and $B = (x_B,y_B)$ the known vertices of your triangle. Let's call $d_{AB}$, $d_{BC}$ and $d_{CA}$ the lengths of each side.




  1. Translate your points subtracting $x_A$ and $y_A$ so that $A$ corresponds with the origin. That is:


$$A' = (0, 0), B' = (x_B-x_A, y_B-y_A ) = (x_B', y_B').$$




  1. Rotate $B'$ so that it lies on the $x$-axis. This can be done without knowing the angle, indeed:


$$A'' = (0,0), B'' = (d_{AB}, 0).$$



Anyway, the value of the rotation angle is important for the next steps. In particular it is $$theta = arctan2left(y_B-y_A,x_B-x_Aright),$$



where $arctan2(cdot, cdot)$ is defined in details here.




  1. At this point, it is easy to find $C''$. Notice that there are two solutions, since the point $C''$ can be placed above or below the side $AB$.


$$x_C'' = frac{d_{AB}^2+d_{AC}^2-d_{BC}^2}{2d_{AB}},$$



and



$$y_C'' = pmfrac{sqrt{(d_{AB}+d_{AC}+d_{BC})(d_{AB}+d_{AC}-d_{BC})(d_{AB}-d_{AC}+d_{BC})(-d_{AB}+d_{AC}+d_{BC})}}{2d_{AB}}.$$




  1. Now, rotate back your point $C''$ using $-theta$ (see step 2), thus obtaining $C'$.

  2. Finally, translate $C'$ by adding $x_A$ and $y_A$ to the components in order to obtain $C$.






share|cite|improve this answer

















  • 2




    I was astonished .. Thanks
    – Shady Atef
    Feb 22 '17 at 22:02










  • @ShadyAtef you are welcome
    – the_candyman
    Feb 22 '17 at 22:03










  • It would be nice if you also provide the way to rotate C'' in step 4.
    – DDRamone
    Apr 24 '18 at 13:29










  • This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
    – par
    Jul 19 '18 at 5:02





















1














There is much easier solution, which has 3 steps instead of 5 and doesn't require translating or rotating:




$φ_1 = arctan2(B_y - A_y, B_x - A_x)$



$φ_2 = arccosleft(dfrac{l_1^2 + l_3^2 - l_2^2}{2cdot l_1cdot l_3}right) $



$C = A + l_1cdot[cos(φ_1±φ_2)$; $sin(φ_1±φ_2)]$




Where $A_x$, $A_y$, $B_x$, $B_y$ are your given coordinates and $l_1$, $l_2$, $l_3$ are lengths of $AC$, $BC$ and $AB$ respectively (see the image). Note that there is $±$ sign, because you can build 2 triangles which will satisfy your problem.



Problem legend



This answer may be a bit late, but I hope other people who face this problem will find my solution useful.






share|cite|improve this answer























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    2 Answers
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    active

    oldest

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    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    3














    Let $A = (x_A, y_A)$ and $B = (x_B,y_B)$ the known vertices of your triangle. Let's call $d_{AB}$, $d_{BC}$ and $d_{CA}$ the lengths of each side.




    1. Translate your points subtracting $x_A$ and $y_A$ so that $A$ corresponds with the origin. That is:


    $$A' = (0, 0), B' = (x_B-x_A, y_B-y_A ) = (x_B', y_B').$$




    1. Rotate $B'$ so that it lies on the $x$-axis. This can be done without knowing the angle, indeed:


    $$A'' = (0,0), B'' = (d_{AB}, 0).$$



    Anyway, the value of the rotation angle is important for the next steps. In particular it is $$theta = arctan2left(y_B-y_A,x_B-x_Aright),$$



    where $arctan2(cdot, cdot)$ is defined in details here.




    1. At this point, it is easy to find $C''$. Notice that there are two solutions, since the point $C''$ can be placed above or below the side $AB$.


    $$x_C'' = frac{d_{AB}^2+d_{AC}^2-d_{BC}^2}{2d_{AB}},$$



    and



    $$y_C'' = pmfrac{sqrt{(d_{AB}+d_{AC}+d_{BC})(d_{AB}+d_{AC}-d_{BC})(d_{AB}-d_{AC}+d_{BC})(-d_{AB}+d_{AC}+d_{BC})}}{2d_{AB}}.$$




    1. Now, rotate back your point $C''$ using $-theta$ (see step 2), thus obtaining $C'$.

    2. Finally, translate $C'$ by adding $x_A$ and $y_A$ to the components in order to obtain $C$.






    share|cite|improve this answer

















    • 2




      I was astonished .. Thanks
      – Shady Atef
      Feb 22 '17 at 22:02










    • @ShadyAtef you are welcome
      – the_candyman
      Feb 22 '17 at 22:03










    • It would be nice if you also provide the way to rotate C'' in step 4.
      – DDRamone
      Apr 24 '18 at 13:29










    • This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
      – par
      Jul 19 '18 at 5:02


















    3














    Let $A = (x_A, y_A)$ and $B = (x_B,y_B)$ the known vertices of your triangle. Let's call $d_{AB}$, $d_{BC}$ and $d_{CA}$ the lengths of each side.




    1. Translate your points subtracting $x_A$ and $y_A$ so that $A$ corresponds with the origin. That is:


    $$A' = (0, 0), B' = (x_B-x_A, y_B-y_A ) = (x_B', y_B').$$




    1. Rotate $B'$ so that it lies on the $x$-axis. This can be done without knowing the angle, indeed:


    $$A'' = (0,0), B'' = (d_{AB}, 0).$$



    Anyway, the value of the rotation angle is important for the next steps. In particular it is $$theta = arctan2left(y_B-y_A,x_B-x_Aright),$$



    where $arctan2(cdot, cdot)$ is defined in details here.




    1. At this point, it is easy to find $C''$. Notice that there are two solutions, since the point $C''$ can be placed above or below the side $AB$.


    $$x_C'' = frac{d_{AB}^2+d_{AC}^2-d_{BC}^2}{2d_{AB}},$$



    and



    $$y_C'' = pmfrac{sqrt{(d_{AB}+d_{AC}+d_{BC})(d_{AB}+d_{AC}-d_{BC})(d_{AB}-d_{AC}+d_{BC})(-d_{AB}+d_{AC}+d_{BC})}}{2d_{AB}}.$$




    1. Now, rotate back your point $C''$ using $-theta$ (see step 2), thus obtaining $C'$.

    2. Finally, translate $C'$ by adding $x_A$ and $y_A$ to the components in order to obtain $C$.






    share|cite|improve this answer

















    • 2




      I was astonished .. Thanks
      – Shady Atef
      Feb 22 '17 at 22:02










    • @ShadyAtef you are welcome
      – the_candyman
      Feb 22 '17 at 22:03










    • It would be nice if you also provide the way to rotate C'' in step 4.
      – DDRamone
      Apr 24 '18 at 13:29










    • This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
      – par
      Jul 19 '18 at 5:02
















    3












    3








    3






    Let $A = (x_A, y_A)$ and $B = (x_B,y_B)$ the known vertices of your triangle. Let's call $d_{AB}$, $d_{BC}$ and $d_{CA}$ the lengths of each side.




    1. Translate your points subtracting $x_A$ and $y_A$ so that $A$ corresponds with the origin. That is:


    $$A' = (0, 0), B' = (x_B-x_A, y_B-y_A ) = (x_B', y_B').$$




    1. Rotate $B'$ so that it lies on the $x$-axis. This can be done without knowing the angle, indeed:


    $$A'' = (0,0), B'' = (d_{AB}, 0).$$



    Anyway, the value of the rotation angle is important for the next steps. In particular it is $$theta = arctan2left(y_B-y_A,x_B-x_Aright),$$



    where $arctan2(cdot, cdot)$ is defined in details here.




    1. At this point, it is easy to find $C''$. Notice that there are two solutions, since the point $C''$ can be placed above or below the side $AB$.


    $$x_C'' = frac{d_{AB}^2+d_{AC}^2-d_{BC}^2}{2d_{AB}},$$



    and



    $$y_C'' = pmfrac{sqrt{(d_{AB}+d_{AC}+d_{BC})(d_{AB}+d_{AC}-d_{BC})(d_{AB}-d_{AC}+d_{BC})(-d_{AB}+d_{AC}+d_{BC})}}{2d_{AB}}.$$




    1. Now, rotate back your point $C''$ using $-theta$ (see step 2), thus obtaining $C'$.

    2. Finally, translate $C'$ by adding $x_A$ and $y_A$ to the components in order to obtain $C$.






    share|cite|improve this answer












    Let $A = (x_A, y_A)$ and $B = (x_B,y_B)$ the known vertices of your triangle. Let's call $d_{AB}$, $d_{BC}$ and $d_{CA}$ the lengths of each side.




    1. Translate your points subtracting $x_A$ and $y_A$ so that $A$ corresponds with the origin. That is:


    $$A' = (0, 0), B' = (x_B-x_A, y_B-y_A ) = (x_B', y_B').$$




    1. Rotate $B'$ so that it lies on the $x$-axis. This can be done without knowing the angle, indeed:


    $$A'' = (0,0), B'' = (d_{AB}, 0).$$



    Anyway, the value of the rotation angle is important for the next steps. In particular it is $$theta = arctan2left(y_B-y_A,x_B-x_Aright),$$



    where $arctan2(cdot, cdot)$ is defined in details here.




    1. At this point, it is easy to find $C''$. Notice that there are two solutions, since the point $C''$ can be placed above or below the side $AB$.


    $$x_C'' = frac{d_{AB}^2+d_{AC}^2-d_{BC}^2}{2d_{AB}},$$



    and



    $$y_C'' = pmfrac{sqrt{(d_{AB}+d_{AC}+d_{BC})(d_{AB}+d_{AC}-d_{BC})(d_{AB}-d_{AC}+d_{BC})(-d_{AB}+d_{AC}+d_{BC})}}{2d_{AB}}.$$




    1. Now, rotate back your point $C''$ using $-theta$ (see step 2), thus obtaining $C'$.

    2. Finally, translate $C'$ by adding $x_A$ and $y_A$ to the components in order to obtain $C$.







    share|cite|improve this answer












    share|cite|improve this answer



    share|cite|improve this answer










    answered Feb 22 '17 at 21:40









    the_candyman

    8,73122044




    8,73122044








    • 2




      I was astonished .. Thanks
      – Shady Atef
      Feb 22 '17 at 22:02










    • @ShadyAtef you are welcome
      – the_candyman
      Feb 22 '17 at 22:03










    • It would be nice if you also provide the way to rotate C'' in step 4.
      – DDRamone
      Apr 24 '18 at 13:29










    • This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
      – par
      Jul 19 '18 at 5:02
















    • 2




      I was astonished .. Thanks
      – Shady Atef
      Feb 22 '17 at 22:02










    • @ShadyAtef you are welcome
      – the_candyman
      Feb 22 '17 at 22:03










    • It would be nice if you also provide the way to rotate C'' in step 4.
      – DDRamone
      Apr 24 '18 at 13:29










    • This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
      – par
      Jul 19 '18 at 5:02










    2




    2




    I was astonished .. Thanks
    – Shady Atef
    Feb 22 '17 at 22:02




    I was astonished .. Thanks
    – Shady Atef
    Feb 22 '17 at 22:02












    @ShadyAtef you are welcome
    – the_candyman
    Feb 22 '17 at 22:03




    @ShadyAtef you are welcome
    – the_candyman
    Feb 22 '17 at 22:03












    It would be nice if you also provide the way to rotate C'' in step 4.
    – DDRamone
    Apr 24 '18 at 13:29




    It would be nice if you also provide the way to rotate C'' in step 4.
    – DDRamone
    Apr 24 '18 at 13:29












    This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
    – par
    Jul 19 '18 at 5:02






    This was a massive help, thank you. A few post-implementation notes: In step 2, calculate θ = arctan2(B'y, B'x) as it's simpler. Thus calculated, θ is the angle from the x-axis to B', so it is actually the opposite of the triangle's rotation angle as stated. So don't negate θ for step 4. Step 4, to counter-rotate your two C'' points [call them C1'' & C2''] back to C1' and C2' do: C1'x = C''x * cos(θ) - C1''y * sin(θ), C1'y = C''x * sin(θ) + C1''y * cos(0) and C2'x = C''x * cos(θ) - C2''y * sin(θ), C2'y = C''x * sin(θ) + C2''y * cos(0).
    – par
    Jul 19 '18 at 5:02













    1














    There is much easier solution, which has 3 steps instead of 5 and doesn't require translating or rotating:




    $φ_1 = arctan2(B_y - A_y, B_x - A_x)$



    $φ_2 = arccosleft(dfrac{l_1^2 + l_3^2 - l_2^2}{2cdot l_1cdot l_3}right) $



    $C = A + l_1cdot[cos(φ_1±φ_2)$; $sin(φ_1±φ_2)]$




    Where $A_x$, $A_y$, $B_x$, $B_y$ are your given coordinates and $l_1$, $l_2$, $l_3$ are lengths of $AC$, $BC$ and $AB$ respectively (see the image). Note that there is $±$ sign, because you can build 2 triangles which will satisfy your problem.



    Problem legend



    This answer may be a bit late, but I hope other people who face this problem will find my solution useful.






    share|cite|improve this answer




























      1














      There is much easier solution, which has 3 steps instead of 5 and doesn't require translating or rotating:




      $φ_1 = arctan2(B_y - A_y, B_x - A_x)$



      $φ_2 = arccosleft(dfrac{l_1^2 + l_3^2 - l_2^2}{2cdot l_1cdot l_3}right) $



      $C = A + l_1cdot[cos(φ_1±φ_2)$; $sin(φ_1±φ_2)]$




      Where $A_x$, $A_y$, $B_x$, $B_y$ are your given coordinates and $l_1$, $l_2$, $l_3$ are lengths of $AC$, $BC$ and $AB$ respectively (see the image). Note that there is $±$ sign, because you can build 2 triangles which will satisfy your problem.



      Problem legend



      This answer may be a bit late, but I hope other people who face this problem will find my solution useful.






      share|cite|improve this answer


























        1












        1








        1






        There is much easier solution, which has 3 steps instead of 5 and doesn't require translating or rotating:




        $φ_1 = arctan2(B_y - A_y, B_x - A_x)$



        $φ_2 = arccosleft(dfrac{l_1^2 + l_3^2 - l_2^2}{2cdot l_1cdot l_3}right) $



        $C = A + l_1cdot[cos(φ_1±φ_2)$; $sin(φ_1±φ_2)]$




        Where $A_x$, $A_y$, $B_x$, $B_y$ are your given coordinates and $l_1$, $l_2$, $l_3$ are lengths of $AC$, $BC$ and $AB$ respectively (see the image). Note that there is $±$ sign, because you can build 2 triangles which will satisfy your problem.



        Problem legend



        This answer may be a bit late, but I hope other people who face this problem will find my solution useful.






        share|cite|improve this answer














        There is much easier solution, which has 3 steps instead of 5 and doesn't require translating or rotating:




        $φ_1 = arctan2(B_y - A_y, B_x - A_x)$



        $φ_2 = arccosleft(dfrac{l_1^2 + l_3^2 - l_2^2}{2cdot l_1cdot l_3}right) $



        $C = A + l_1cdot[cos(φ_1±φ_2)$; $sin(φ_1±φ_2)]$




        Where $A_x$, $A_y$, $B_x$, $B_y$ are your given coordinates and $l_1$, $l_2$, $l_3$ are lengths of $AC$, $BC$ and $AB$ respectively (see the image). Note that there is $±$ sign, because you can build 2 triangles which will satisfy your problem.



        Problem legend



        This answer may be a bit late, but I hope other people who face this problem will find my solution useful.







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        edited Dec 1 '18 at 13:40









        Tianlalu

        3,09621038




        3,09621038










        answered Dec 1 '18 at 13:30









        Naiten

        134




        134






























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