Does the subsequent automatic damage from the Witch Bolt spell trigger the necrotic damage from Hex?





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







3












$begingroup$


PC casts hex (PHB, p. 251) on an enemy. Then he casts witch bolt (PHB, p. 259) and succeeds. Next turn, he automatically deals 1d12 lightning damage from witch bolt. Does hex's 1d6 necrotic damage also apply? He didn't roll, but it's still an attack.










share|improve this question











$endgroup$












  • $begingroup$
    Related: rpg.stackexchange.com/questions/71245/what-counts-as-an-attack
    $endgroup$
    – Carcer
    Jan 5 at 9:04










  • $begingroup$
    @PeterCordes The website you linked to is illegally reproducing content. Please do not link to these websites. See this meta.
    $endgroup$
    – doppelgreener
    Jan 5 at 19:59


















3












$begingroup$


PC casts hex (PHB, p. 251) on an enemy. Then he casts witch bolt (PHB, p. 259) and succeeds. Next turn, he automatically deals 1d12 lightning damage from witch bolt. Does hex's 1d6 necrotic damage also apply? He didn't roll, but it's still an attack.










share|improve this question











$endgroup$












  • $begingroup$
    Related: rpg.stackexchange.com/questions/71245/what-counts-as-an-attack
    $endgroup$
    – Carcer
    Jan 5 at 9:04










  • $begingroup$
    @PeterCordes The website you linked to is illegally reproducing content. Please do not link to these websites. See this meta.
    $endgroup$
    – doppelgreener
    Jan 5 at 19:59














3












3








3


1



$begingroup$


PC casts hex (PHB, p. 251) on an enemy. Then he casts witch bolt (PHB, p. 259) and succeeds. Next turn, he automatically deals 1d12 lightning damage from witch bolt. Does hex's 1d6 necrotic damage also apply? He didn't roll, but it's still an attack.










share|improve this question











$endgroup$




PC casts hex (PHB, p. 251) on an enemy. Then he casts witch bolt (PHB, p. 259) and succeeds. Next turn, he automatically deals 1d12 lightning damage from witch bolt. Does hex's 1d6 necrotic damage also apply? He didn't roll, but it's still an attack.







dnd-5e spells






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jan 5 at 9:16









V2Blast

26.2k590160




26.2k590160










asked Jan 5 at 8:44









Alex ParvanAlex Parvan

48728




48728












  • $begingroup$
    Related: rpg.stackexchange.com/questions/71245/what-counts-as-an-attack
    $endgroup$
    – Carcer
    Jan 5 at 9:04










  • $begingroup$
    @PeterCordes The website you linked to is illegally reproducing content. Please do not link to these websites. See this meta.
    $endgroup$
    – doppelgreener
    Jan 5 at 19:59


















  • $begingroup$
    Related: rpg.stackexchange.com/questions/71245/what-counts-as-an-attack
    $endgroup$
    – Carcer
    Jan 5 at 9:04










  • $begingroup$
    @PeterCordes The website you linked to is illegally reproducing content. Please do not link to these websites. See this meta.
    $endgroup$
    – doppelgreener
    Jan 5 at 19:59
















$begingroup$
Related: rpg.stackexchange.com/questions/71245/what-counts-as-an-attack
$endgroup$
– Carcer
Jan 5 at 9:04




$begingroup$
Related: rpg.stackexchange.com/questions/71245/what-counts-as-an-attack
$endgroup$
– Carcer
Jan 5 at 9:04












$begingroup$
@PeterCordes The website you linked to is illegally reproducing content. Please do not link to these websites. See this meta.
$endgroup$
– doppelgreener
Jan 5 at 19:59




$begingroup$
@PeterCordes The website you linked to is illegally reproducing content. Please do not link to these websites. See this meta.
$endgroup$
– doppelgreener
Jan 5 at 19:59










1 Answer
1






active

oldest

votes


















14












$begingroup$

No, Witch Bolt's ongoing damage is not an "attack"



As per the basic rules, there's a simple rule for determining whether or not something is an "attack":




If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack.




And Hex is only invoked on attacks that hit:




Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.




Witch Bolt causes an attack to take place when the spell is first cast - since affecting the creature requires a ranged spell attack roll - but the ongoing damage you can do on subsequent turns as a result is not an attack. It just happens, with no roll required, and the spell's description doesn't call it an attack. Hex would only grant bonus damage once to the initial attack that Witch Bolt makes...



... if it weren't for the fact that Hex and Witch Bolt are both concentration spells, so you can't actually have both active at the same time anyway - as soon as you cast Witch Bolt, Hex would end, unless you somehow have a way to concentrate on two spells at once!



Note that the thematically similar Hexblade's Curse ability, available to Hexblade warlocks, has a different wording:




You gain a bonus to damage rolls against the cursed target.




This ability doesn't require an attack (nor is it a spell which requires concentration) - it simply adds to any damage roll you make against the target. A Hexblade who cast Witch Bolt at such a cursed target would get to deal bonus damage due to the curse both on the initial hit and each subsequent damage roll they made.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
    $endgroup$
    – Jay Kay
    Jan 5 at 16:37










  • $begingroup$
    Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
    $endgroup$
    – Mark Wells
    Jan 5 at 19:01






  • 2




    $begingroup$
    @MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
    $endgroup$
    – V2Blast
    Jan 5 at 19:50












Your Answer





StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
});
});
}, "mathjax-editing");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "122"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f138511%2fdoes-the-subsequent-automatic-damage-from-the-witch-bolt-spell-trigger-the-necro%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









14












$begingroup$

No, Witch Bolt's ongoing damage is not an "attack"



As per the basic rules, there's a simple rule for determining whether or not something is an "attack":




If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack.




And Hex is only invoked on attacks that hit:




Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.




Witch Bolt causes an attack to take place when the spell is first cast - since affecting the creature requires a ranged spell attack roll - but the ongoing damage you can do on subsequent turns as a result is not an attack. It just happens, with no roll required, and the spell's description doesn't call it an attack. Hex would only grant bonus damage once to the initial attack that Witch Bolt makes...



... if it weren't for the fact that Hex and Witch Bolt are both concentration spells, so you can't actually have both active at the same time anyway - as soon as you cast Witch Bolt, Hex would end, unless you somehow have a way to concentrate on two spells at once!



Note that the thematically similar Hexblade's Curse ability, available to Hexblade warlocks, has a different wording:




You gain a bonus to damage rolls against the cursed target.




This ability doesn't require an attack (nor is it a spell which requires concentration) - it simply adds to any damage roll you make against the target. A Hexblade who cast Witch Bolt at such a cursed target would get to deal bonus damage due to the curse both on the initial hit and each subsequent damage roll they made.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
    $endgroup$
    – Jay Kay
    Jan 5 at 16:37










  • $begingroup$
    Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
    $endgroup$
    – Mark Wells
    Jan 5 at 19:01






  • 2




    $begingroup$
    @MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
    $endgroup$
    – V2Blast
    Jan 5 at 19:50
















14












$begingroup$

No, Witch Bolt's ongoing damage is not an "attack"



As per the basic rules, there's a simple rule for determining whether or not something is an "attack":




If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack.




And Hex is only invoked on attacks that hit:




Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.




Witch Bolt causes an attack to take place when the spell is first cast - since affecting the creature requires a ranged spell attack roll - but the ongoing damage you can do on subsequent turns as a result is not an attack. It just happens, with no roll required, and the spell's description doesn't call it an attack. Hex would only grant bonus damage once to the initial attack that Witch Bolt makes...



... if it weren't for the fact that Hex and Witch Bolt are both concentration spells, so you can't actually have both active at the same time anyway - as soon as you cast Witch Bolt, Hex would end, unless you somehow have a way to concentrate on two spells at once!



Note that the thematically similar Hexblade's Curse ability, available to Hexblade warlocks, has a different wording:




You gain a bonus to damage rolls against the cursed target.




This ability doesn't require an attack (nor is it a spell which requires concentration) - it simply adds to any damage roll you make against the target. A Hexblade who cast Witch Bolt at such a cursed target would get to deal bonus damage due to the curse both on the initial hit and each subsequent damage roll they made.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
    $endgroup$
    – Jay Kay
    Jan 5 at 16:37










  • $begingroup$
    Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
    $endgroup$
    – Mark Wells
    Jan 5 at 19:01






  • 2




    $begingroup$
    @MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
    $endgroup$
    – V2Blast
    Jan 5 at 19:50














14












14








14





$begingroup$

No, Witch Bolt's ongoing damage is not an "attack"



As per the basic rules, there's a simple rule for determining whether or not something is an "attack":




If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack.




And Hex is only invoked on attacks that hit:




Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.




Witch Bolt causes an attack to take place when the spell is first cast - since affecting the creature requires a ranged spell attack roll - but the ongoing damage you can do on subsequent turns as a result is not an attack. It just happens, with no roll required, and the spell's description doesn't call it an attack. Hex would only grant bonus damage once to the initial attack that Witch Bolt makes...



... if it weren't for the fact that Hex and Witch Bolt are both concentration spells, so you can't actually have both active at the same time anyway - as soon as you cast Witch Bolt, Hex would end, unless you somehow have a way to concentrate on two spells at once!



Note that the thematically similar Hexblade's Curse ability, available to Hexblade warlocks, has a different wording:




You gain a bonus to damage rolls against the cursed target.




This ability doesn't require an attack (nor is it a spell which requires concentration) - it simply adds to any damage roll you make against the target. A Hexblade who cast Witch Bolt at such a cursed target would get to deal bonus damage due to the curse both on the initial hit and each subsequent damage roll they made.






share|improve this answer











$endgroup$



No, Witch Bolt's ongoing damage is not an "attack"



As per the basic rules, there's a simple rule for determining whether or not something is an "attack":




If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack.




And Hex is only invoked on attacks that hit:




Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.




Witch Bolt causes an attack to take place when the spell is first cast - since affecting the creature requires a ranged spell attack roll - but the ongoing damage you can do on subsequent turns as a result is not an attack. It just happens, with no roll required, and the spell's description doesn't call it an attack. Hex would only grant bonus damage once to the initial attack that Witch Bolt makes...



... if it weren't for the fact that Hex and Witch Bolt are both concentration spells, so you can't actually have both active at the same time anyway - as soon as you cast Witch Bolt, Hex would end, unless you somehow have a way to concentrate on two spells at once!



Note that the thematically similar Hexblade's Curse ability, available to Hexblade warlocks, has a different wording:




You gain a bonus to damage rolls against the cursed target.




This ability doesn't require an attack (nor is it a spell which requires concentration) - it simply adds to any damage roll you make against the target. A Hexblade who cast Witch Bolt at such a cursed target would get to deal bonus damage due to the curse both on the initial hit and each subsequent damage roll they made.







share|improve this answer














share|improve this answer



share|improve this answer








edited Jan 5 at 15:30

























answered Jan 5 at 8:57









CarcerCarcer

26.7k579141




26.7k579141








  • 1




    $begingroup$
    Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
    $endgroup$
    – Jay Kay
    Jan 5 at 16:37










  • $begingroup$
    Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
    $endgroup$
    – Mark Wells
    Jan 5 at 19:01






  • 2




    $begingroup$
    @MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
    $endgroup$
    – V2Blast
    Jan 5 at 19:50














  • 1




    $begingroup$
    Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
    $endgroup$
    – Jay Kay
    Jan 5 at 16:37










  • $begingroup$
    Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
    $endgroup$
    – Mark Wells
    Jan 5 at 19:01






  • 2




    $begingroup$
    @MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
    $endgroup$
    – V2Blast
    Jan 5 at 19:50








1




1




$begingroup$
Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
$endgroup$
– Jay Kay
Jan 5 at 16:37




$begingroup$
Good on you for calling out both issues with Hex and Witch Bolt, the Attack/attack difference, and the fact that both are concentration. It's also really useful that you mentioned how the Hexblade's Curse ability can work with Witch Bolt, since it's not a spell that requires concentration. One mention however: there is the Bestow Curse spell that, if cast with a 5th level spell slot or higher, doesn't require concentration, and so would work with Witch Bolt at the same time (and by extension, Hexblade's Curse).
$endgroup$
– Jay Kay
Jan 5 at 16:37












$begingroup$
Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
$endgroup$
– Mark Wells
Jan 5 at 19:01




$begingroup$
Is there a corresponding rule that "if you don't make an attack roll, it's not an attack"?
$endgroup$
– Mark Wells
Jan 5 at 19:01




2




2




$begingroup$
@MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
$endgroup$
– V2Blast
Jan 5 at 19:50




$begingroup$
@MarkWells: The rules describe what constitutes an attack. Certain things, such as grapples and shoves, create exceptions to this by describing themselves as "special melee attacks". But in general, things are not exceptions to the description of attacks Carcer pointed out unless they're explicitly described as such in the rules. There are no secret rules.
$endgroup$
– V2Blast
Jan 5 at 19:50


















draft saved

draft discarded




















































Thanks for contributing an answer to Role-playing Games Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


Use MathJax to format equations. MathJax reference.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f138511%2fdoes-the-subsequent-automatic-damage-from-the-witch-bolt-spell-trigger-the-necro%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Wiesbaden

Marschland

Dieringhausen