Action UIbutton programmatically Swift 3
I don't really understand what's wrong with my code because I did exactly the same thing as what I did on another controller and now it works. When I click on the button, nothing happens, the function is not called.
Here is my code :
class ViewControllerHome: UIViewController, UITextViewDelegate {
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
Thanks in advance for your help.
As you told me, I later added the target. But it doesn't work any better. Here is my code in its entirety.
class ViewControllerHome: UIViewController, UITextViewDelegate {
var currentScreen : Int8?
var imgVwBackground : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "Background")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwLogo : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "LOGO MJM")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwAppName : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "MAROLLES")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
//btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
var btnNL : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton NL"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnNL), for: UIControlEvents.touchUpInside)
return btn
}()
static let USER_LANGUAGE_KEY : String = "USER_LANGUAGE"
static let USER_MASCOT_GENDER_KEY : String = "MASCOT_GENDER"
let MASCOT_BOY_NAME : String = "Maxime"
let MASCOT_GIRL_NAME : String = "Julie"
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
screen1()
self.btnFR.addTarget(self, action: #selector(pressBtnFR), for:.touchUpInside)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func unwindfromOption(_ segue: UIStoryboardSegue) {
}
//-----------------screen 1 : language choice--------------------
let french : String = "Français"
let dutch : String = "Nederlands"
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
func pressBtnNL() {
saveUserLanguage(language: "NL")
print(ViewControllerHome.getloadLanguage())
}
func saveUserLanguage (language : String) {
let userDefaultsTemp = UserDefaults.standard
userDefaultsTemp.set(language, forKey: ViewControllerHome.USER_LANGUAGE_KEY)
}
static func getloadLanguage () -> String {
var language : String = ""
let userDefaultsTemp = UserDefaults.standard
let languageTemp: String? = userDefaultsTemp.object(forKey: ViewControllerHome.USER_LANGUAGE_KEY) as? String
if languageTemp != nil {
language = languageTemp!
}
return language
}
//----------Visual configuration---------------
func screen1 () {
let fibo236 : CGFloat = 0.236
let fibo382 : CGFloat = 0.382
let fibo5 : CGFloat = 0.5
let fibo618 : CGFloat = 0.618
let fibo786 : CGFloat = 0.786
currentScreen = 1
view.addSubview(imgVwBackground)
imgVwBackground.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
imgVwBackground.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
imgVwBackground.heightAnchor.constraint(equalTo: view.heightAnchor).isActive = true
imgVwBackground.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
imgVwBackground.addSubview(imgVwAppName)
imgVwAppName.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor).isActive = true
imgVwAppName.centerYAnchor.constraint(equalTo: imgVwBackground.centerYAnchor, constant: 20).isActive = true
imgVwAppName.widthAnchor.constraint(equalTo: imgVwBackground.widthAnchor, multiplier: fibo5).isActive = true
imgVwAppName.heightAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier:fibo5).isActive = true
imgVwBackground.addSubview(imgVwLogo)
imgVwLogo.bottomAnchor.constraint(equalTo: imgVwAppName.topAnchor, constant: -20).isActive = true
imgVwLogo.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor, constant: 0).isActive = true
imgVwLogo.widthAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier: fibo382).isActive = true
imgVwLogo.heightAnchor.constraint(equalTo: imgVwLogo.widthAnchor, multiplier: 1.618).isActive = true
imgVwBackground.addSubview(btnFR)
btnFR.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: fibo236/2.5).isActive = true
btnFR.widthAnchor.constraint(equalTo: btnFR.heightAnchor, multiplier: 1).isActive = true
btnFR.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -80).isActive = true
btnFR.rightAnchor.constraint(equalTo: view.centerXAnchor, constant: -7.5).isActive = true
imgVwBackground.addSubview(btnNL)
btnNL.heightAnchor.constraint(equalTo: btnFR.heightAnchor).isActive = true
btnNL.widthAnchor.constraint(equalTo: btnFR.widthAnchor).isActive = true
btnNL.centerYAnchor.constraint(equalTo: btnFR.centerYAnchor).isActive = true
btnNL.leftAnchor.constraint(equalTo: view.centerXAnchor, constant: 7.5).isActive = true
}
swift
add a comment |
I don't really understand what's wrong with my code because I did exactly the same thing as what I did on another controller and now it works. When I click on the button, nothing happens, the function is not called.
Here is my code :
class ViewControllerHome: UIViewController, UITextViewDelegate {
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
Thanks in advance for your help.
As you told me, I later added the target. But it doesn't work any better. Here is my code in its entirety.
class ViewControllerHome: UIViewController, UITextViewDelegate {
var currentScreen : Int8?
var imgVwBackground : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "Background")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwLogo : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "LOGO MJM")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwAppName : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "MAROLLES")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
//btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
var btnNL : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton NL"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnNL), for: UIControlEvents.touchUpInside)
return btn
}()
static let USER_LANGUAGE_KEY : String = "USER_LANGUAGE"
static let USER_MASCOT_GENDER_KEY : String = "MASCOT_GENDER"
let MASCOT_BOY_NAME : String = "Maxime"
let MASCOT_GIRL_NAME : String = "Julie"
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
screen1()
self.btnFR.addTarget(self, action: #selector(pressBtnFR), for:.touchUpInside)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func unwindfromOption(_ segue: UIStoryboardSegue) {
}
//-----------------screen 1 : language choice--------------------
let french : String = "Français"
let dutch : String = "Nederlands"
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
func pressBtnNL() {
saveUserLanguage(language: "NL")
print(ViewControllerHome.getloadLanguage())
}
func saveUserLanguage (language : String) {
let userDefaultsTemp = UserDefaults.standard
userDefaultsTemp.set(language, forKey: ViewControllerHome.USER_LANGUAGE_KEY)
}
static func getloadLanguage () -> String {
var language : String = ""
let userDefaultsTemp = UserDefaults.standard
let languageTemp: String? = userDefaultsTemp.object(forKey: ViewControllerHome.USER_LANGUAGE_KEY) as? String
if languageTemp != nil {
language = languageTemp!
}
return language
}
//----------Visual configuration---------------
func screen1 () {
let fibo236 : CGFloat = 0.236
let fibo382 : CGFloat = 0.382
let fibo5 : CGFloat = 0.5
let fibo618 : CGFloat = 0.618
let fibo786 : CGFloat = 0.786
currentScreen = 1
view.addSubview(imgVwBackground)
imgVwBackground.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
imgVwBackground.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
imgVwBackground.heightAnchor.constraint(equalTo: view.heightAnchor).isActive = true
imgVwBackground.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
imgVwBackground.addSubview(imgVwAppName)
imgVwAppName.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor).isActive = true
imgVwAppName.centerYAnchor.constraint(equalTo: imgVwBackground.centerYAnchor, constant: 20).isActive = true
imgVwAppName.widthAnchor.constraint(equalTo: imgVwBackground.widthAnchor, multiplier: fibo5).isActive = true
imgVwAppName.heightAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier:fibo5).isActive = true
imgVwBackground.addSubview(imgVwLogo)
imgVwLogo.bottomAnchor.constraint(equalTo: imgVwAppName.topAnchor, constant: -20).isActive = true
imgVwLogo.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor, constant: 0).isActive = true
imgVwLogo.widthAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier: fibo382).isActive = true
imgVwLogo.heightAnchor.constraint(equalTo: imgVwLogo.widthAnchor, multiplier: 1.618).isActive = true
imgVwBackground.addSubview(btnFR)
btnFR.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: fibo236/2.5).isActive = true
btnFR.widthAnchor.constraint(equalTo: btnFR.heightAnchor, multiplier: 1).isActive = true
btnFR.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -80).isActive = true
btnFR.rightAnchor.constraint(equalTo: view.centerXAnchor, constant: -7.5).isActive = true
imgVwBackground.addSubview(btnNL)
btnNL.heightAnchor.constraint(equalTo: btnFR.heightAnchor).isActive = true
btnNL.widthAnchor.constraint(equalTo: btnFR.widthAnchor).isActive = true
btnNL.centerYAnchor.constraint(equalTo: btnFR.centerYAnchor).isActive = true
btnNL.leftAnchor.constraint(equalTo: view.centerXAnchor, constant: 7.5).isActive = true
}
swift
I'm assuming that you have usedbtnFR
when you added it as a subview to the controllers view
– MadProgrammer
Nov 21 at 3:04
So where to you reference yourbtnFR
variable? You need to do something with that button object.
– Duncan C
Nov 21 at 3:10
This code will never work, you need to add the target later on during the viewdidload and please don’t use Viewcontroller.pressBtnFr just use the name of the method. Secondly you need to add the button as a subview and finally set the frame and/or and some anchors or constraints
– OverD
Nov 21 at 3:37
Yes I don't paste this part of the code : I call the function screen1() on viewDidLoad and I added the button as a subview of one UIimageView wich is a subview of the basic view of the controller. view.addSubview(imgVwBackground) imgVwBackground.addSubview(btnFR)
– Jodonné Yazigi
Nov 21 at 14:09
add a comment |
I don't really understand what's wrong with my code because I did exactly the same thing as what I did on another controller and now it works. When I click on the button, nothing happens, the function is not called.
Here is my code :
class ViewControllerHome: UIViewController, UITextViewDelegate {
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
Thanks in advance for your help.
As you told me, I later added the target. But it doesn't work any better. Here is my code in its entirety.
class ViewControllerHome: UIViewController, UITextViewDelegate {
var currentScreen : Int8?
var imgVwBackground : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "Background")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwLogo : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "LOGO MJM")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwAppName : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "MAROLLES")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
//btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
var btnNL : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton NL"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnNL), for: UIControlEvents.touchUpInside)
return btn
}()
static let USER_LANGUAGE_KEY : String = "USER_LANGUAGE"
static let USER_MASCOT_GENDER_KEY : String = "MASCOT_GENDER"
let MASCOT_BOY_NAME : String = "Maxime"
let MASCOT_GIRL_NAME : String = "Julie"
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
screen1()
self.btnFR.addTarget(self, action: #selector(pressBtnFR), for:.touchUpInside)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func unwindfromOption(_ segue: UIStoryboardSegue) {
}
//-----------------screen 1 : language choice--------------------
let french : String = "Français"
let dutch : String = "Nederlands"
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
func pressBtnNL() {
saveUserLanguage(language: "NL")
print(ViewControllerHome.getloadLanguage())
}
func saveUserLanguage (language : String) {
let userDefaultsTemp = UserDefaults.standard
userDefaultsTemp.set(language, forKey: ViewControllerHome.USER_LANGUAGE_KEY)
}
static func getloadLanguage () -> String {
var language : String = ""
let userDefaultsTemp = UserDefaults.standard
let languageTemp: String? = userDefaultsTemp.object(forKey: ViewControllerHome.USER_LANGUAGE_KEY) as? String
if languageTemp != nil {
language = languageTemp!
}
return language
}
//----------Visual configuration---------------
func screen1 () {
let fibo236 : CGFloat = 0.236
let fibo382 : CGFloat = 0.382
let fibo5 : CGFloat = 0.5
let fibo618 : CGFloat = 0.618
let fibo786 : CGFloat = 0.786
currentScreen = 1
view.addSubview(imgVwBackground)
imgVwBackground.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
imgVwBackground.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
imgVwBackground.heightAnchor.constraint(equalTo: view.heightAnchor).isActive = true
imgVwBackground.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
imgVwBackground.addSubview(imgVwAppName)
imgVwAppName.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor).isActive = true
imgVwAppName.centerYAnchor.constraint(equalTo: imgVwBackground.centerYAnchor, constant: 20).isActive = true
imgVwAppName.widthAnchor.constraint(equalTo: imgVwBackground.widthAnchor, multiplier: fibo5).isActive = true
imgVwAppName.heightAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier:fibo5).isActive = true
imgVwBackground.addSubview(imgVwLogo)
imgVwLogo.bottomAnchor.constraint(equalTo: imgVwAppName.topAnchor, constant: -20).isActive = true
imgVwLogo.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor, constant: 0).isActive = true
imgVwLogo.widthAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier: fibo382).isActive = true
imgVwLogo.heightAnchor.constraint(equalTo: imgVwLogo.widthAnchor, multiplier: 1.618).isActive = true
imgVwBackground.addSubview(btnFR)
btnFR.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: fibo236/2.5).isActive = true
btnFR.widthAnchor.constraint(equalTo: btnFR.heightAnchor, multiplier: 1).isActive = true
btnFR.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -80).isActive = true
btnFR.rightAnchor.constraint(equalTo: view.centerXAnchor, constant: -7.5).isActive = true
imgVwBackground.addSubview(btnNL)
btnNL.heightAnchor.constraint(equalTo: btnFR.heightAnchor).isActive = true
btnNL.widthAnchor.constraint(equalTo: btnFR.widthAnchor).isActive = true
btnNL.centerYAnchor.constraint(equalTo: btnFR.centerYAnchor).isActive = true
btnNL.leftAnchor.constraint(equalTo: view.centerXAnchor, constant: 7.5).isActive = true
}
swift
I don't really understand what's wrong with my code because I did exactly the same thing as what I did on another controller and now it works. When I click on the button, nothing happens, the function is not called.
Here is my code :
class ViewControllerHome: UIViewController, UITextViewDelegate {
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
Thanks in advance for your help.
As you told me, I later added the target. But it doesn't work any better. Here is my code in its entirety.
class ViewControllerHome: UIViewController, UITextViewDelegate {
var currentScreen : Int8?
var imgVwBackground : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "Background")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwLogo : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "LOGO MJM")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var imgVwAppName : UIImageView = {
let iv = UIImageView()
iv.image = #imageLiteral(resourceName: "MAROLLES")
iv.translatesAutoresizingMaskIntoConstraints = false
return iv
}()
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton FR"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
//btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
var btnNL : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.setImage(#imageLiteral(resourceName: "Bouton NL"), for: UIControlState.normal)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewControllerHome.pressBtnNL), for: UIControlEvents.touchUpInside)
return btn
}()
static let USER_LANGUAGE_KEY : String = "USER_LANGUAGE"
static let USER_MASCOT_GENDER_KEY : String = "MASCOT_GENDER"
let MASCOT_BOY_NAME : String = "Maxime"
let MASCOT_GIRL_NAME : String = "Julie"
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
screen1()
self.btnFR.addTarget(self, action: #selector(pressBtnFR), for:.touchUpInside)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func unwindfromOption(_ segue: UIStoryboardSegue) {
}
//-----------------screen 1 : language choice--------------------
let french : String = "Français"
let dutch : String = "Nederlands"
func pressBtnFR() {
saveUserLanguage(language: "FR")
print(ViewControllerHome.getloadLanguage())
}
func pressBtnNL() {
saveUserLanguage(language: "NL")
print(ViewControllerHome.getloadLanguage())
}
func saveUserLanguage (language : String) {
let userDefaultsTemp = UserDefaults.standard
userDefaultsTemp.set(language, forKey: ViewControllerHome.USER_LANGUAGE_KEY)
}
static func getloadLanguage () -> String {
var language : String = ""
let userDefaultsTemp = UserDefaults.standard
let languageTemp: String? = userDefaultsTemp.object(forKey: ViewControllerHome.USER_LANGUAGE_KEY) as? String
if languageTemp != nil {
language = languageTemp!
}
return language
}
//----------Visual configuration---------------
func screen1 () {
let fibo236 : CGFloat = 0.236
let fibo382 : CGFloat = 0.382
let fibo5 : CGFloat = 0.5
let fibo618 : CGFloat = 0.618
let fibo786 : CGFloat = 0.786
currentScreen = 1
view.addSubview(imgVwBackground)
imgVwBackground.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
imgVwBackground.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
imgVwBackground.heightAnchor.constraint(equalTo: view.heightAnchor).isActive = true
imgVwBackground.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
imgVwBackground.addSubview(imgVwAppName)
imgVwAppName.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor).isActive = true
imgVwAppName.centerYAnchor.constraint(equalTo: imgVwBackground.centerYAnchor, constant: 20).isActive = true
imgVwAppName.widthAnchor.constraint(equalTo: imgVwBackground.widthAnchor, multiplier: fibo5).isActive = true
imgVwAppName.heightAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier:fibo5).isActive = true
imgVwBackground.addSubview(imgVwLogo)
imgVwLogo.bottomAnchor.constraint(equalTo: imgVwAppName.topAnchor, constant: -20).isActive = true
imgVwLogo.centerXAnchor.constraint(equalTo: imgVwBackground.centerXAnchor, constant: 0).isActive = true
imgVwLogo.widthAnchor.constraint(equalTo: imgVwAppName.widthAnchor, multiplier: fibo382).isActive = true
imgVwLogo.heightAnchor.constraint(equalTo: imgVwLogo.widthAnchor, multiplier: 1.618).isActive = true
imgVwBackground.addSubview(btnFR)
btnFR.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: fibo236/2.5).isActive = true
btnFR.widthAnchor.constraint(equalTo: btnFR.heightAnchor, multiplier: 1).isActive = true
btnFR.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -80).isActive = true
btnFR.rightAnchor.constraint(equalTo: view.centerXAnchor, constant: -7.5).isActive = true
imgVwBackground.addSubview(btnNL)
btnNL.heightAnchor.constraint(equalTo: btnFR.heightAnchor).isActive = true
btnNL.widthAnchor.constraint(equalTo: btnFR.widthAnchor).isActive = true
btnNL.centerYAnchor.constraint(equalTo: btnFR.centerYAnchor).isActive = true
btnNL.leftAnchor.constraint(equalTo: view.centerXAnchor, constant: 7.5).isActive = true
}
swift
swift
edited Dec 4 at 5:35
Cœur
17.3k9102144
17.3k9102144
asked Nov 21 at 3:00
Jodonné Yazigi
54
54
I'm assuming that you have usedbtnFR
when you added it as a subview to the controllers view
– MadProgrammer
Nov 21 at 3:04
So where to you reference yourbtnFR
variable? You need to do something with that button object.
– Duncan C
Nov 21 at 3:10
This code will never work, you need to add the target later on during the viewdidload and please don’t use Viewcontroller.pressBtnFr just use the name of the method. Secondly you need to add the button as a subview and finally set the frame and/or and some anchors or constraints
– OverD
Nov 21 at 3:37
Yes I don't paste this part of the code : I call the function screen1() on viewDidLoad and I added the button as a subview of one UIimageView wich is a subview of the basic view of the controller. view.addSubview(imgVwBackground) imgVwBackground.addSubview(btnFR)
– Jodonné Yazigi
Nov 21 at 14:09
add a comment |
I'm assuming that you have usedbtnFR
when you added it as a subview to the controllers view
– MadProgrammer
Nov 21 at 3:04
So where to you reference yourbtnFR
variable? You need to do something with that button object.
– Duncan C
Nov 21 at 3:10
This code will never work, you need to add the target later on during the viewdidload and please don’t use Viewcontroller.pressBtnFr just use the name of the method. Secondly you need to add the button as a subview and finally set the frame and/or and some anchors or constraints
– OverD
Nov 21 at 3:37
Yes I don't paste this part of the code : I call the function screen1() on viewDidLoad and I added the button as a subview of one UIimageView wich is a subview of the basic view of the controller. view.addSubview(imgVwBackground) imgVwBackground.addSubview(btnFR)
– Jodonné Yazigi
Nov 21 at 14:09
I'm assuming that you have used
btnFR
when you added it as a subview to the controllers view– MadProgrammer
Nov 21 at 3:04
I'm assuming that you have used
btnFR
when you added it as a subview to the controllers view– MadProgrammer
Nov 21 at 3:04
So where to you reference your
btnFR
variable? You need to do something with that button object.– Duncan C
Nov 21 at 3:10
So where to you reference your
btnFR
variable? You need to do something with that button object.– Duncan C
Nov 21 at 3:10
This code will never work, you need to add the target later on during the viewdidload and please don’t use Viewcontroller.pressBtnFr just use the name of the method. Secondly you need to add the button as a subview and finally set the frame and/or and some anchors or constraints
– OverD
Nov 21 at 3:37
This code will never work, you need to add the target later on during the viewdidload and please don’t use Viewcontroller.pressBtnFr just use the name of the method. Secondly you need to add the button as a subview and finally set the frame and/or and some anchors or constraints
– OverD
Nov 21 at 3:37
Yes I don't paste this part of the code : I call the function screen1() on viewDidLoad and I added the button as a subview of one UIimageView wich is a subview of the basic view of the controller. view.addSubview(imgVwBackground) imgVwBackground.addSubview(btnFR)
– Jodonné Yazigi
Nov 21 at 14:09
Yes I don't paste this part of the code : I call the function screen1() on viewDidLoad and I added the button as a subview of one UIimageView wich is a subview of the basic view of the controller. view.addSubview(imgVwBackground) imgVwBackground.addSubview(btnFR)
– Jodonné Yazigi
Nov 21 at 14:09
add a comment |
1 Answer
1
active
oldest
votes
class ViewController:UIViewController{
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(btnFR)
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .width , relatedBy: .equal, toItem: self.view, attribute: .width, multiplier: 0.9, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .height, relatedBy: .equal, toItem: self.view, attribute: .height, multiplier: 0.7, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerY, relatedBy: .equal, toItem: self.view, attribute: .centerY, multiplier: 1.0, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerX, relatedBy: .equal, toItem: self.view, attribute: .centerX, multiplier: 1.0, constant: 0.0))
}
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.backgroundColor = UIColor.red
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewController.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
print("Test")
}
}
Add the button to the Self view. It is Missing
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
add a comment |
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1 Answer
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1 Answer
1
active
oldest
votes
active
oldest
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active
oldest
votes
class ViewController:UIViewController{
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(btnFR)
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .width , relatedBy: .equal, toItem: self.view, attribute: .width, multiplier: 0.9, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .height, relatedBy: .equal, toItem: self.view, attribute: .height, multiplier: 0.7, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerY, relatedBy: .equal, toItem: self.view, attribute: .centerY, multiplier: 1.0, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerX, relatedBy: .equal, toItem: self.view, attribute: .centerX, multiplier: 1.0, constant: 0.0))
}
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.backgroundColor = UIColor.red
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewController.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
print("Test")
}
}
Add the button to the Self view. It is Missing
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
add a comment |
class ViewController:UIViewController{
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(btnFR)
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .width , relatedBy: .equal, toItem: self.view, attribute: .width, multiplier: 0.9, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .height, relatedBy: .equal, toItem: self.view, attribute: .height, multiplier: 0.7, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerY, relatedBy: .equal, toItem: self.view, attribute: .centerY, multiplier: 1.0, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerX, relatedBy: .equal, toItem: self.view, attribute: .centerX, multiplier: 1.0, constant: 0.0))
}
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.backgroundColor = UIColor.red
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewController.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
print("Test")
}
}
Add the button to the Self view. It is Missing
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
add a comment |
class ViewController:UIViewController{
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(btnFR)
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .width , relatedBy: .equal, toItem: self.view, attribute: .width, multiplier: 0.9, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .height, relatedBy: .equal, toItem: self.view, attribute: .height, multiplier: 0.7, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerY, relatedBy: .equal, toItem: self.view, attribute: .centerY, multiplier: 1.0, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerX, relatedBy: .equal, toItem: self.view, attribute: .centerX, multiplier: 1.0, constant: 0.0))
}
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.backgroundColor = UIColor.red
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewController.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
print("Test")
}
}
Add the button to the Self view. It is Missing
class ViewController:UIViewController{
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(btnFR)
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .width , relatedBy: .equal, toItem: self.view, attribute: .width, multiplier: 0.9, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .height, relatedBy: .equal, toItem: self.view, attribute: .height, multiplier: 0.7, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerY, relatedBy: .equal, toItem: self.view, attribute: .centerY, multiplier: 1.0, constant: 0.0))
self.view.addConstraint(NSLayoutConstraint(item: btnFR, attribute: .centerX, relatedBy: .equal, toItem: self.view, attribute: .centerX, multiplier: 1.0, constant: 0.0))
}
var btnFR : UIButton = {
let btn = UIButton()
btn.setTitle("", for: UIControlState.normal)
btn.backgroundColor = UIColor.red
btn.translatesAutoresizingMaskIntoConstraints = false
btn.addTarget(self, action: #selector(ViewController.pressBtnFR), for: UIControlEvents.touchUpInside)
return btn
}()
func pressBtnFR() {
print("Test")
}
}
Add the button to the Self view. It is Missing
edited Nov 21 at 3:29
answered Nov 21 at 3:22
Ruban4Axis
17313
17313
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
add a comment |
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
I added it, I forgot to paste it on my topic
– Jodonné Yazigi
Nov 21 at 14:13
add a comment |
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I'm assuming that you have used
btnFR
when you added it as a subview to the controllers view– MadProgrammer
Nov 21 at 3:04
So where to you reference your
btnFR
variable? You need to do something with that button object.– Duncan C
Nov 21 at 3:10
This code will never work, you need to add the target later on during the viewdidload and please don’t use Viewcontroller.pressBtnFr just use the name of the method. Secondly you need to add the button as a subview and finally set the frame and/or and some anchors or constraints
– OverD
Nov 21 at 3:37
Yes I don't paste this part of the code : I call the function screen1() on viewDidLoad and I added the button as a subview of one UIimageView wich is a subview of the basic view of the controller. view.addSubview(imgVwBackground) imgVwBackground.addSubview(btnFR)
– Jodonné Yazigi
Nov 21 at 14:09