AVCaptureVideoPreviewLayer Delay when switching from Video & taking capturing image in still image mode












0















I Am using a library for creating custom camera on my swift app using the camera and video https://github.com/yonat/CameraBackground



But I am getting a delay & the camera will take an image using the flash when the flash setting is off
when switching my camera mode from video to still image and I'm trying to take an image after changing the outputs



unfortunately, if I don't set a delay it will return a dark image.



The code:



@IBAction func startCapture(_ sender: Any) {
DispatchQueue.background(delay: 0.1, background: {
// do something in background
let currentSession = self.previewLiveCamera.cameraLayer?.session
currentSession!.sessionPreset = AVCaptureSession.Preset.photo
currentSession!.addOutput(AVCaptureStillImageOutput())


}, completion: {
// when background job finishes, wait 3 seconds and do something in main thread

self.previewLiveCamera.takeCameraSnapshot( {
// animate snapshot capture
print("Starting...")
},
completion: { (capturedImage, error) -> () in
if capturedImage != nil {
print("compleated with image")
RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
nextViewController.image = capturedImage
nextViewController.transitioningDelegate = RZTransitionsManager.shared()
self.present(nextViewController, animated: true, completion: {
self.previewLiveCamera.removeCameraBackground()
self.addvideoCamBackground()
self.hideCaptureBtns()
self.progressView.popIn()
self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
})

}

})
})

}









share|improve this question



























    0















    I Am using a library for creating custom camera on my swift app using the camera and video https://github.com/yonat/CameraBackground



    But I am getting a delay & the camera will take an image using the flash when the flash setting is off
    when switching my camera mode from video to still image and I'm trying to take an image after changing the outputs



    unfortunately, if I don't set a delay it will return a dark image.



    The code:



    @IBAction func startCapture(_ sender: Any) {
    DispatchQueue.background(delay: 0.1, background: {
    // do something in background
    let currentSession = self.previewLiveCamera.cameraLayer?.session
    currentSession!.sessionPreset = AVCaptureSession.Preset.photo
    currentSession!.addOutput(AVCaptureStillImageOutput())


    }, completion: {
    // when background job finishes, wait 3 seconds and do something in main thread

    self.previewLiveCamera.takeCameraSnapshot( {
    // animate snapshot capture
    print("Starting...")
    },
    completion: { (capturedImage, error) -> () in
    if capturedImage != nil {
    print("compleated with image")
    RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
    nextViewController.image = capturedImage
    nextViewController.transitioningDelegate = RZTransitionsManager.shared()
    self.present(nextViewController, animated: true, completion: {
    self.previewLiveCamera.removeCameraBackground()
    self.addvideoCamBackground()
    self.hideCaptureBtns()
    self.progressView.popIn()
    self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
    })

    }

    })
    })

    }









    share|improve this question

























      0












      0








      0








      I Am using a library for creating custom camera on my swift app using the camera and video https://github.com/yonat/CameraBackground



      But I am getting a delay & the camera will take an image using the flash when the flash setting is off
      when switching my camera mode from video to still image and I'm trying to take an image after changing the outputs



      unfortunately, if I don't set a delay it will return a dark image.



      The code:



      @IBAction func startCapture(_ sender: Any) {
      DispatchQueue.background(delay: 0.1, background: {
      // do something in background
      let currentSession = self.previewLiveCamera.cameraLayer?.session
      currentSession!.sessionPreset = AVCaptureSession.Preset.photo
      currentSession!.addOutput(AVCaptureStillImageOutput())


      }, completion: {
      // when background job finishes, wait 3 seconds and do something in main thread

      self.previewLiveCamera.takeCameraSnapshot( {
      // animate snapshot capture
      print("Starting...")
      },
      completion: { (capturedImage, error) -> () in
      if capturedImage != nil {
      print("compleated with image")
      RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
      let storyboard = UIStoryboard(name: "Main", bundle: nil)
      let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
      nextViewController.image = capturedImage
      nextViewController.transitioningDelegate = RZTransitionsManager.shared()
      self.present(nextViewController, animated: true, completion: {
      self.previewLiveCamera.removeCameraBackground()
      self.addvideoCamBackground()
      self.hideCaptureBtns()
      self.progressView.popIn()
      self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
      })

      }

      })
      })

      }









      share|improve this question














      I Am using a library for creating custom camera on my swift app using the camera and video https://github.com/yonat/CameraBackground



      But I am getting a delay & the camera will take an image using the flash when the flash setting is off
      when switching my camera mode from video to still image and I'm trying to take an image after changing the outputs



      unfortunately, if I don't set a delay it will return a dark image.



      The code:



      @IBAction func startCapture(_ sender: Any) {
      DispatchQueue.background(delay: 0.1, background: {
      // do something in background
      let currentSession = self.previewLiveCamera.cameraLayer?.session
      currentSession!.sessionPreset = AVCaptureSession.Preset.photo
      currentSession!.addOutput(AVCaptureStillImageOutput())


      }, completion: {
      // when background job finishes, wait 3 seconds and do something in main thread

      self.previewLiveCamera.takeCameraSnapshot( {
      // animate snapshot capture
      print("Starting...")
      },
      completion: { (capturedImage, error) -> () in
      if capturedImage != nil {
      print("compleated with image")
      RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
      let storyboard = UIStoryboard(name: "Main", bundle: nil)
      let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
      nextViewController.image = capturedImage
      nextViewController.transitioningDelegate = RZTransitionsManager.shared()
      self.present(nextViewController, animated: true, completion: {
      self.previewLiveCamera.removeCameraBackground()
      self.addvideoCamBackground()
      self.hideCaptureBtns()
      self.progressView.popIn()
      self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
      })

      }

      })
      })

      }






      ios swift






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      asked Nov 22 '18 at 10:46









      sebastian misassebastian misas

      32




      32
























          1 Answer
          1






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          0














          Usage from CameraBackground Readme:



          view.addCameraBackground()
          // ...
          view.takeCameraSnapshot( {
          // animate snapshot capture
          self.view.alpha = 0
          UIView.animate(withDuration: 1) { self.view.alpha = 1 }
          }, completion: { (capturedImage, error) -> () in
          self.view.freeCameraSnapshot() // unfreeze image
          // ... handle capturedImage and error
          })
          // ...
          view.removeCameraBackground()


          you can see, in usage is used this interval to set visibilty, so if you delete delay from your code, alpha stays 0. So use it how is described in GitHub with your code:



          view.addCameraBackground()

          view.takeCameraSnapshot( {
          print("Starting...")
          self.view.alpha = 0
          UIView.animate(withDuration: 1) { self.view.alpha = 1 }
          }, completion: { (capturedImage, error) -> () in
          self.view.freeCameraSnapshot()
          if capturedImage != nil {
          print("compleated with image")
          RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
          let storyboard = UIStoryboard(name: "Main", bundle: nil)
          let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
          nextViewController.image = capturedImage
          nextViewController.transitioningDelegate = RZTransitionsManager.shared()
          self.present(nextViewController, animated: true, completion: {
          self.previewLiveCamera.removeCameraBackground()
          self.addvideoCamBackground()
          self.hideCaptureBtns()
          self.progressView.popIn()
          self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
          })

          }
          })

          view.removeCameraBackground()





          share|improve this answer

























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            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            Usage from CameraBackground Readme:



            view.addCameraBackground()
            // ...
            view.takeCameraSnapshot( {
            // animate snapshot capture
            self.view.alpha = 0
            UIView.animate(withDuration: 1) { self.view.alpha = 1 }
            }, completion: { (capturedImage, error) -> () in
            self.view.freeCameraSnapshot() // unfreeze image
            // ... handle capturedImage and error
            })
            // ...
            view.removeCameraBackground()


            you can see, in usage is used this interval to set visibilty, so if you delete delay from your code, alpha stays 0. So use it how is described in GitHub with your code:



            view.addCameraBackground()

            view.takeCameraSnapshot( {
            print("Starting...")
            self.view.alpha = 0
            UIView.animate(withDuration: 1) { self.view.alpha = 1 }
            }, completion: { (capturedImage, error) -> () in
            self.view.freeCameraSnapshot()
            if capturedImage != nil {
            print("compleated with image")
            RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
            let storyboard = UIStoryboard(name: "Main", bundle: nil)
            let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
            nextViewController.image = capturedImage
            nextViewController.transitioningDelegate = RZTransitionsManager.shared()
            self.present(nextViewController, animated: true, completion: {
            self.previewLiveCamera.removeCameraBackground()
            self.addvideoCamBackground()
            self.hideCaptureBtns()
            self.progressView.popIn()
            self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
            })

            }
            })

            view.removeCameraBackground()





            share|improve this answer






























              0














              Usage from CameraBackground Readme:



              view.addCameraBackground()
              // ...
              view.takeCameraSnapshot( {
              // animate snapshot capture
              self.view.alpha = 0
              UIView.animate(withDuration: 1) { self.view.alpha = 1 }
              }, completion: { (capturedImage, error) -> () in
              self.view.freeCameraSnapshot() // unfreeze image
              // ... handle capturedImage and error
              })
              // ...
              view.removeCameraBackground()


              you can see, in usage is used this interval to set visibilty, so if you delete delay from your code, alpha stays 0. So use it how is described in GitHub with your code:



              view.addCameraBackground()

              view.takeCameraSnapshot( {
              print("Starting...")
              self.view.alpha = 0
              UIView.animate(withDuration: 1) { self.view.alpha = 1 }
              }, completion: { (capturedImage, error) -> () in
              self.view.freeCameraSnapshot()
              if capturedImage != nil {
              print("compleated with image")
              RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
              let storyboard = UIStoryboard(name: "Main", bundle: nil)
              let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
              nextViewController.image = capturedImage
              nextViewController.transitioningDelegate = RZTransitionsManager.shared()
              self.present(nextViewController, animated: true, completion: {
              self.previewLiveCamera.removeCameraBackground()
              self.addvideoCamBackground()
              self.hideCaptureBtns()
              self.progressView.popIn()
              self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
              })

              }
              })

              view.removeCameraBackground()





              share|improve this answer




























                0












                0








                0







                Usage from CameraBackground Readme:



                view.addCameraBackground()
                // ...
                view.takeCameraSnapshot( {
                // animate snapshot capture
                self.view.alpha = 0
                UIView.animate(withDuration: 1) { self.view.alpha = 1 }
                }, completion: { (capturedImage, error) -> () in
                self.view.freeCameraSnapshot() // unfreeze image
                // ... handle capturedImage and error
                })
                // ...
                view.removeCameraBackground()


                you can see, in usage is used this interval to set visibilty, so if you delete delay from your code, alpha stays 0. So use it how is described in GitHub with your code:



                view.addCameraBackground()

                view.takeCameraSnapshot( {
                print("Starting...")
                self.view.alpha = 0
                UIView.animate(withDuration: 1) { self.view.alpha = 1 }
                }, completion: { (capturedImage, error) -> () in
                self.view.freeCameraSnapshot()
                if capturedImage != nil {
                print("compleated with image")
                RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
                let storyboard = UIStoryboard(name: "Main", bundle: nil)
                let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
                nextViewController.image = capturedImage
                nextViewController.transitioningDelegate = RZTransitionsManager.shared()
                self.present(nextViewController, animated: true, completion: {
                self.previewLiveCamera.removeCameraBackground()
                self.addvideoCamBackground()
                self.hideCaptureBtns()
                self.progressView.popIn()
                self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
                })

                }
                })

                view.removeCameraBackground()





                share|improve this answer















                Usage from CameraBackground Readme:



                view.addCameraBackground()
                // ...
                view.takeCameraSnapshot( {
                // animate snapshot capture
                self.view.alpha = 0
                UIView.animate(withDuration: 1) { self.view.alpha = 1 }
                }, completion: { (capturedImage, error) -> () in
                self.view.freeCameraSnapshot() // unfreeze image
                // ... handle capturedImage and error
                })
                // ...
                view.removeCameraBackground()


                you can see, in usage is used this interval to set visibilty, so if you delete delay from your code, alpha stays 0. So use it how is described in GitHub with your code:



                view.addCameraBackground()

                view.takeCameraSnapshot( {
                print("Starting...")
                self.view.alpha = 0
                UIView.animate(withDuration: 1) { self.view.alpha = 1 }
                }, completion: { (capturedImage, error) -> () in
                self.view.freeCameraSnapshot()
                if capturedImage != nil {
                print("compleated with image")
                RZTransitionsManager.shared().defaultPresentDismissAnimationController = RZZoomAlphaAnimationController()
                let storyboard = UIStoryboard(name: "Main", bundle: nil)
                let nextViewController = storyboard.instantiateViewController(withIdentifier: "post") as! PostViewController
                nextViewController.image = capturedImage
                nextViewController.transitioningDelegate = RZTransitionsManager.shared()
                self.present(nextViewController, animated: true, completion: {
                self.previewLiveCamera.removeCameraBackground()
                self.addvideoCamBackground()
                self.hideCaptureBtns()
                self.progressView.popIn()
                self.progressView.transform = CGAffineTransform(rotationAngle: .pi)
                })

                }
                })

                view.removeCameraBackground()






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                edited Nov 22 '18 at 11:33

























                answered Nov 22 '18 at 11:14









                Robert DreslerRobert Dresler

                5,6681526




                5,6681526






























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