jsplumb change edge paintstyles for diffrent node types
I am using jsPlumb in my Angular app to connect several things.
I am having 3 node types: subservice, entryAssets, exitAssets. Thing is that i want to have other connecting styles for subservices nodes and other for entryAssets&exitAssets (note: entryAssets will connect with exitAssets, there won't be a case that entryAsset connect to another entryAsset instance, only cross connections allowed).
So here i have default paint styles provieded in view.edges that is passed to jsplumb-surface component as docs require:
view = {
nodes: {
subService: {
component: NodeComponent,
},
entryAsset: {
component: EntryAssetNodeComponent,
},
exitAsset: {
component: ExitAssetNodeComponent,
},
initialView: {
component: InitialViewComponent,
},
},
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // default paint style
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
...
I searched docs at https://jsplumbtoolkit.com/docs/toolkit/views.html#render-edges, but can't find any info what can i do.
Somebody? pls
angular jsplumb
add a comment |
I am using jsPlumb in my Angular app to connect several things.
I am having 3 node types: subservice, entryAssets, exitAssets. Thing is that i want to have other connecting styles for subservices nodes and other for entryAssets&exitAssets (note: entryAssets will connect with exitAssets, there won't be a case that entryAsset connect to another entryAsset instance, only cross connections allowed).
So here i have default paint styles provieded in view.edges that is passed to jsplumb-surface component as docs require:
view = {
nodes: {
subService: {
component: NodeComponent,
},
entryAsset: {
component: EntryAssetNodeComponent,
},
exitAsset: {
component: ExitAssetNodeComponent,
},
initialView: {
component: InitialViewComponent,
},
},
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // default paint style
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
...
I searched docs at https://jsplumbtoolkit.com/docs/toolkit/views.html#render-edges, but can't find any info what can i do.
Somebody? pls
angular jsplumb
add a comment |
I am using jsPlumb in my Angular app to connect several things.
I am having 3 node types: subservice, entryAssets, exitAssets. Thing is that i want to have other connecting styles for subservices nodes and other for entryAssets&exitAssets (note: entryAssets will connect with exitAssets, there won't be a case that entryAsset connect to another entryAsset instance, only cross connections allowed).
So here i have default paint styles provieded in view.edges that is passed to jsplumb-surface component as docs require:
view = {
nodes: {
subService: {
component: NodeComponent,
},
entryAsset: {
component: EntryAssetNodeComponent,
},
exitAsset: {
component: ExitAssetNodeComponent,
},
initialView: {
component: InitialViewComponent,
},
},
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // default paint style
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
...
I searched docs at https://jsplumbtoolkit.com/docs/toolkit/views.html#render-edges, but can't find any info what can i do.
Somebody? pls
angular jsplumb
I am using jsPlumb in my Angular app to connect several things.
I am having 3 node types: subservice, entryAssets, exitAssets. Thing is that i want to have other connecting styles for subservices nodes and other for entryAssets&exitAssets (note: entryAssets will connect with exitAssets, there won't be a case that entryAsset connect to another entryAsset instance, only cross connections allowed).
So here i have default paint styles provieded in view.edges that is passed to jsplumb-surface component as docs require:
view = {
nodes: {
subService: {
component: NodeComponent,
},
entryAsset: {
component: EntryAssetNodeComponent,
},
exitAsset: {
component: ExitAssetNodeComponent,
},
initialView: {
component: InitialViewComponent,
},
},
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // default paint style
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
...
I searched docs at https://jsplumbtoolkit.com/docs/toolkit/views.html#render-edges, but can't find any info what can i do.
Somebody? pls
angular jsplumb
angular jsplumb
asked Nov 26 '18 at 1:42
Jake11Jake11
145114
145114
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
came up with solution, on adding edge you need to specify type in data obj, than add this type to edges prop so you can add specifing paintStyle for edge type:
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
assetEdge: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: 'Bezier',
paintStyle: {
strokeWidth: 6,
stroke: '#ccccaa',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
},
...
and adding edges should look like this:
this.toolkit.addEdge
source: entryAsset.id,
target: newAssetNode.id,
data: {
type: 'assetEdge',
},
});
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
came up with solution, on adding edge you need to specify type in data obj, than add this type to edges prop so you can add specifing paintStyle for edge type:
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
assetEdge: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: 'Bezier',
paintStyle: {
strokeWidth: 6,
stroke: '#ccccaa',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
},
...
and adding edges should look like this:
this.toolkit.addEdge
source: entryAsset.id,
target: newAssetNode.id,
data: {
type: 'assetEdge',
},
});
add a comment |
came up with solution, on adding edge you need to specify type in data obj, than add this type to edges prop so you can add specifing paintStyle for edge type:
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
assetEdge: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: 'Bezier',
paintStyle: {
strokeWidth: 6,
stroke: '#ccccaa',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
},
...
and adding edges should look like this:
this.toolkit.addEdge
source: entryAsset.id,
target: newAssetNode.id,
data: {
type: 'assetEdge',
},
});
add a comment |
came up with solution, on adding edge you need to specify type in data obj, than add this type to edges prop so you can add specifing paintStyle for edge type:
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
assetEdge: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: 'Bezier',
paintStyle: {
strokeWidth: 6,
stroke: '#ccccaa',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
},
...
and adding edges should look like this:
this.toolkit.addEdge
source: entryAsset.id,
target: newAssetNode.id,
data: {
type: 'assetEdge',
},
});
came up with solution, on adding edge you need to specify type in data obj, than add this type to edges prop so you can add specifing paintStyle for edge type:
edges: {
default: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: ['Flowchart', {cornerRadius: 0}],
paintStyle: {
strokeWidth: 2,
stroke: '#2c2e33',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
assetEdge: {
anchor: 'AutoDefault',
endpoint: 'Blank',
connector: 'Bezier',
paintStyle: {
strokeWidth: 6,
stroke: '#ccccaa',
outlineWidth: 3,
outlineStroke: 'transparent',
}, // paint style for this edge type.
hoverPaintStyle: {strokeWidth: 2, stroke: '#2c2e33'}, // hover paint style for this edge type.
},
},
...
and adding edges should look like this:
this.toolkit.addEdge
source: entryAsset.id,
target: newAssetNode.id,
data: {
type: 'assetEdge',
},
});
answered Nov 26 '18 at 10:25
Jake11Jake11
145114
145114
add a comment |
add a comment |
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