When to check for mounted before setting state?












0















The docs here say that:




It is an error to call this method after the framework calls dispose.
You can determine whether it is legal to call this method by checking
whether the mounted property is true.




I have never seen a Flutter example that checks for the mounted property, so which cases should we bother to actually check it?










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    0















    The docs here say that:




    It is an error to call this method after the framework calls dispose.
    You can determine whether it is legal to call this method by checking
    whether the mounted property is true.




    I have never seen a Flutter example that checks for the mounted property, so which cases should we bother to actually check it?










    share|improve this question

























      0












      0








      0








      The docs here say that:




      It is an error to call this method after the framework calls dispose.
      You can determine whether it is legal to call this method by checking
      whether the mounted property is true.




      I have never seen a Flutter example that checks for the mounted property, so which cases should we bother to actually check it?










      share|improve this question














      The docs here say that:




      It is an error to call this method after the framework calls dispose.
      You can determine whether it is legal to call this method by checking
      whether the mounted property is true.




      I have never seen a Flutter example that checks for the mounted property, so which cases should we bother to actually check it?







      flutter flutter-layout






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      share|improve this question











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      asked Nov 25 '18 at 6:01









      mFeinsteinmFeinstein

      2,36172978




      2,36172978
























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          when code calls setState() from a timer or an animation callback. The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
          callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.




          quoted from SDK source






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            when code calls setState() from a timer or an animation callback. The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
            callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.




            quoted from SDK source






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              when code calls setState() from a timer or an animation callback. The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
              callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.




              quoted from SDK source






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                when code calls setState() from a timer or an animation callback. The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
                callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.




                quoted from SDK source






                share|improve this answer
















                when code calls setState() from a timer or an animation callback. The preferred solution is to cancel the timer or stop listening to the animation in the dispose()
                callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.




                quoted from SDK source







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                edited Nov 25 '18 at 12:58









                Rémi Rousselet

                33.1k380104




                33.1k380104










                answered Nov 25 '18 at 9:07









                Saed NabilSaed Nabil

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                1,27329
































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