How can I implement an animation motion path in Aframe











up vote
0
down vote

favorite












I would like to implement an animation motion path that is launched by an cursor onclick event.



I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
But because I want the model to animate onclick this process is not suitable



Appreciate any help!



 <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
<a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
<a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
<a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
<a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
<a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
<a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
</a-entity>









share|improve this question


























    up vote
    0
    down vote

    favorite












    I would like to implement an animation motion path that is launched by an cursor onclick event.



    I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



    Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
    But because I want the model to animate onclick this process is not suitable



    Appreciate any help!



     <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
    <a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
    <a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
    <a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
    <a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
    <a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
    <a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
    </a-entity>









    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I would like to implement an animation motion path that is launched by an cursor onclick event.



      I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



      Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
      But because I want the model to animate onclick this process is not suitable



      Appreciate any help!



       <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
      <a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
      <a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
      <a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
      <a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
      </a-entity>









      share|improve this question













      I would like to implement an animation motion path that is launched by an cursor onclick event.



      I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



      Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
      But because I want the model to animate onclick this process is not suitable



      Appreciate any help!



       <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
      <a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
      <a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
      <a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
      <a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
      </a-entity>






      javascript html animation aframe anime.js






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 18 at 22:08









      deecobbk

      217




      217
























          1 Answer
          1






          active

          oldest

          votes

















          up vote
          0
          down vote













          The path component could potentially help:
          https://github.com/protyze/aframe-alongpath-component



          It doesn't look like it has a trigger event, so what you could do is



          setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



          <a-curve id="track1">
          <a-curve-point position="-2 2 -3"></a-curve-point>
          <a-curve-point position="0 1 -3"></a-curve-point>
          <a-curve-point position="2 2 -3"></a-curve-point>
          </a-curve>

          <!-- this would move once you add the component via setAttribute in the click function -->
          <a-box></a-box>





          share|improve this answer























            Your Answer






            StackExchange.ifUsing("editor", function () {
            StackExchange.using("externalEditor", function () {
            StackExchange.using("snippets", function () {
            StackExchange.snippets.init();
            });
            });
            }, "code-snippets");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "1"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            convertImagesToLinks: true,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: 10,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f49353315%2fhow-can-i-implement-an-animation-motion-path-in-aframe%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            0
            down vote













            The path component could potentially help:
            https://github.com/protyze/aframe-alongpath-component



            It doesn't look like it has a trigger event, so what you could do is



            setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



            <a-curve id="track1">
            <a-curve-point position="-2 2 -3"></a-curve-point>
            <a-curve-point position="0 1 -3"></a-curve-point>
            <a-curve-point position="2 2 -3"></a-curve-point>
            </a-curve>

            <!-- this would move once you add the component via setAttribute in the click function -->
            <a-box></a-box>





            share|improve this answer



























              up vote
              0
              down vote













              The path component could potentially help:
              https://github.com/protyze/aframe-alongpath-component



              It doesn't look like it has a trigger event, so what you could do is



              setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



              <a-curve id="track1">
              <a-curve-point position="-2 2 -3"></a-curve-point>
              <a-curve-point position="0 1 -3"></a-curve-point>
              <a-curve-point position="2 2 -3"></a-curve-point>
              </a-curve>

              <!-- this would move once you add the component via setAttribute in the click function -->
              <a-box></a-box>





              share|improve this answer

























                up vote
                0
                down vote










                up vote
                0
                down vote









                The path component could potentially help:
                https://github.com/protyze/aframe-alongpath-component



                It doesn't look like it has a trigger event, so what you could do is



                setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



                <a-curve id="track1">
                <a-curve-point position="-2 2 -3"></a-curve-point>
                <a-curve-point position="0 1 -3"></a-curve-point>
                <a-curve-point position="2 2 -3"></a-curve-point>
                </a-curve>

                <!-- this would move once you add the component via setAttribute in the click function -->
                <a-box></a-box>





                share|improve this answer














                The path component could potentially help:
                https://github.com/protyze/aframe-alongpath-component



                It doesn't look like it has a trigger event, so what you could do is



                setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



                <a-curve id="track1">
                <a-curve-point position="-2 2 -3"></a-curve-point>
                <a-curve-point position="0 1 -3"></a-curve-point>
                <a-curve-point position="2 2 -3"></a-curve-point>
                </a-curve>

                <!-- this would move once you add the component via setAttribute in the click function -->
                <a-box></a-box>






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Mar 19 at 5:03

























                answered Mar 18 at 22:19









                Noam Almosnino

                701138




                701138






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Stack Overflow!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.





                    Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


                    Please pay close attention to the following guidance:


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f49353315%2fhow-can-i-implement-an-animation-motion-path-in-aframe%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Wiesbaden

                    Marschland

                    Dieringhausen