How can I implement an animation motion path in Aframe











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I would like to implement an animation motion path that is launched by an cursor onclick event.



I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
But because I want the model to animate onclick this process is not suitable



Appreciate any help!



 <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
<a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
<a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
<a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
<a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
<a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
<a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
</a-entity>









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    up vote
    0
    down vote

    favorite












    I would like to implement an animation motion path that is launched by an cursor onclick event.



    I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



    Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
    But because I want the model to animate onclick this process is not suitable



    Appreciate any help!



     <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
    <a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
    <a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
    <a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
    <a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
    <a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
    <a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
    </a-entity>









    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I would like to implement an animation motion path that is launched by an cursor onclick event.



      I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



      Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
      But because I want the model to animate onclick this process is not suitable



      Appreciate any help!



       <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
      <a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
      <a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
      <a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
      <a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
      </a-entity>









      share|improve this question













      I would like to implement an animation motion path that is launched by an cursor onclick event.



      I understand one way of doing this is using anime.js with Aframe but I don't know how to import it into Aframe.



      Below is the code of the animation sequence I want to animate. As you can see the animation tags follow a takeoff and landing animation sequence.
      But because I want the model to animate onclick this process is not suitable



      Appreciate any help!



       <a-entity id="spaceship" cursor-animator gltf-model=#lol position="-20 0 -5" scale="2 2 2" rotation="0 180 0">
      <a-animation attribute="position" from="-20 0 -5" to="-20 0 -25" dur="5000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 1000 -200" delay="5000" dur="9000"></a-animation>
      <a-animation attribute="rotation" from="0 180 0" to="0 0 0" delay="14000"></a-animation>
      <a-animation attribute="position" from="-20 1000 -200" to="-20 0 -25" delay="15000" dur="9000"></a-animation>
      <a-animation attribute="position" from="-20 0 -25" to="-20 0 -5" delay="24000" dur="8000"></a-animation>
      <a-animation attribute="rotation" from="0 0 0" to="0 180 0" delay="25000" dur="8000"></a-animation>
      </a-entity>






      javascript html animation aframe anime.js






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      asked Mar 18 at 22:08









      deecobbk

      217




      217
























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          The path component could potentially help:
          https://github.com/protyze/aframe-alongpath-component



          It doesn't look like it has a trigger event, so what you could do is



          setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



          <a-curve id="track1">
          <a-curve-point position="-2 2 -3"></a-curve-point>
          <a-curve-point position="0 1 -3"></a-curve-point>
          <a-curve-point position="2 2 -3"></a-curve-point>
          </a-curve>

          <!-- this would move once you add the component via setAttribute in the click function -->
          <a-box></a-box>





          share|improve this answer























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            1 Answer
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            oldest

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            1 Answer
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            up vote
            0
            down vote













            The path component could potentially help:
            https://github.com/protyze/aframe-alongpath-component



            It doesn't look like it has a trigger event, so what you could do is



            setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



            <a-curve id="track1">
            <a-curve-point position="-2 2 -3"></a-curve-point>
            <a-curve-point position="0 1 -3"></a-curve-point>
            <a-curve-point position="2 2 -3"></a-curve-point>
            </a-curve>

            <!-- this would move once you add the component via setAttribute in the click function -->
            <a-box></a-box>





            share|improve this answer



























              up vote
              0
              down vote













              The path component could potentially help:
              https://github.com/protyze/aframe-alongpath-component



              It doesn't look like it has a trigger event, so what you could do is



              setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



              <a-curve id="track1">
              <a-curve-point position="-2 2 -3"></a-curve-point>
              <a-curve-point position="0 1 -3"></a-curve-point>
              <a-curve-point position="2 2 -3"></a-curve-point>
              </a-curve>

              <!-- this would move once you add the component via setAttribute in the click function -->
              <a-box></a-box>





              share|improve this answer

























                up vote
                0
                down vote










                up vote
                0
                down vote









                The path component could potentially help:
                https://github.com/protyze/aframe-alongpath-component



                It doesn't look like it has a trigger event, so what you could do is



                setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



                <a-curve id="track1">
                <a-curve-point position="-2 2 -3"></a-curve-point>
                <a-curve-point position="0 1 -3"></a-curve-point>
                <a-curve-point position="2 2 -3"></a-curve-point>
                </a-curve>

                <!-- this would move once you add the component via setAttribute in the click function -->
                <a-box></a-box>





                share|improve this answer














                The path component could potentially help:
                https://github.com/protyze/aframe-alongpath-component



                It doesn't look like it has a trigger event, so what you could do is



                setAttribute('alongpath', {curve: '#track1'}) in your click event to make it start at that time.



                <a-curve id="track1">
                <a-curve-point position="-2 2 -3"></a-curve-point>
                <a-curve-point position="0 1 -3"></a-curve-point>
                <a-curve-point position="2 2 -3"></a-curve-point>
                </a-curve>

                <!-- this would move once you add the component via setAttribute in the click function -->
                <a-box></a-box>






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Mar 19 at 5:03

























                answered Mar 18 at 22:19









                Noam Almosnino

                701138




                701138






























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