Is the attack modifier of Green-Flame Blade or Booming Blade based on your spellcasting ability, or your...












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Is the attack modifier of green-flame blade or booming blade based on your spellcasting ability, or your weapon attack modifier?



For example, if my high-Charisma, low-Strength sorcerer were to use green-flame blade and make an attack roll with a longsword, would the modifier be his high Charisma mod, his low Strength mod, or his/the DM's choice of either one?










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    Note that you should always put your main question in the body itself not just the title.
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    – Rubiksmoose
    Dec 6 '18 at 14:03
















5












$begingroup$


Is the attack modifier of green-flame blade or booming blade based on your spellcasting ability, or your weapon attack modifier?



For example, if my high-Charisma, low-Strength sorcerer were to use green-flame blade and make an attack roll with a longsword, would the modifier be his high Charisma mod, his low Strength mod, or his/the DM's choice of either one?










share|improve this question











$endgroup$












  • $begingroup$
    Note that you should always put your main question in the body itself not just the title.
    $endgroup$
    – Rubiksmoose
    Dec 6 '18 at 14:03














5












5








5





$begingroup$


Is the attack modifier of green-flame blade or booming blade based on your spellcasting ability, or your weapon attack modifier?



For example, if my high-Charisma, low-Strength sorcerer were to use green-flame blade and make an attack roll with a longsword, would the modifier be his high Charisma mod, his low Strength mod, or his/the DM's choice of either one?










share|improve this question











$endgroup$




Is the attack modifier of green-flame blade or booming blade based on your spellcasting ability, or your weapon attack modifier?



For example, if my high-Charisma, low-Strength sorcerer were to use green-flame blade and make an attack roll with a longsword, would the modifier be his high Charisma mod, his low Strength mod, or his/the DM's choice of either one?







dnd-5e cantrips attack-roll






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edited Dec 6 '18 at 19:54









V2Blast

20.6k359131




20.6k359131










asked Dec 6 '18 at 12:27









tyler811tyler811

786




786












  • $begingroup$
    Note that you should always put your main question in the body itself not just the title.
    $endgroup$
    – Rubiksmoose
    Dec 6 '18 at 14:03


















  • $begingroup$
    Note that you should always put your main question in the body itself not just the title.
    $endgroup$
    – Rubiksmoose
    Dec 6 '18 at 14:03
















$begingroup$
Note that you should always put your main question in the body itself not just the title.
$endgroup$
– Rubiksmoose
Dec 6 '18 at 14:03




$begingroup$
Note that you should always put your main question in the body itself not just the title.
$endgroup$
– Rubiksmoose
Dec 6 '18 at 14:03










2 Answers
2






active

oldest

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12












$begingroup$

Use the ability appropriate for your weapon



The spell specifies no exception to the normal rules for melee weapon attacks, so the attack uses normal rules: you use the Strength modifier, or if you're using a Finesse weapon, optionally your Dexterity modifier. Using other ability modifiers may become possible through magic (eg. Shillelagh).






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$endgroup$













  • $begingroup$
    You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
    $endgroup$
    – Slagmoth
    Dec 6 '18 at 13:30






  • 1




    $begingroup$
    The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
    $endgroup$
    – Nacht
    Dec 6 '18 at 21:37










  • $begingroup$
    @Nacht Not univerally true, see Shillelagh.
    $endgroup$
    – Yakk
    Dec 10 '18 at 18:21



















3












$begingroup$

The spell calls for a melee weapon attack and thus, without it specifically calling for something else, follows the normal attack rules and not the spell attack rules. For a non-finesse weapon that will use your Strength mod plus a proficiency bonus if applicable.






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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    12












    $begingroup$

    Use the ability appropriate for your weapon



    The spell specifies no exception to the normal rules for melee weapon attacks, so the attack uses normal rules: you use the Strength modifier, or if you're using a Finesse weapon, optionally your Dexterity modifier. Using other ability modifiers may become possible through magic (eg. Shillelagh).






    share|improve this answer









    $endgroup$













    • $begingroup$
      You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
      $endgroup$
      – Slagmoth
      Dec 6 '18 at 13:30






    • 1




      $begingroup$
      The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
      $endgroup$
      – Nacht
      Dec 6 '18 at 21:37










    • $begingroup$
      @Nacht Not univerally true, see Shillelagh.
      $endgroup$
      – Yakk
      Dec 10 '18 at 18:21
















    12












    $begingroup$

    Use the ability appropriate for your weapon



    The spell specifies no exception to the normal rules for melee weapon attacks, so the attack uses normal rules: you use the Strength modifier, or if you're using a Finesse weapon, optionally your Dexterity modifier. Using other ability modifiers may become possible through magic (eg. Shillelagh).






    share|improve this answer









    $endgroup$













    • $begingroup$
      You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
      $endgroup$
      – Slagmoth
      Dec 6 '18 at 13:30






    • 1




      $begingroup$
      The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
      $endgroup$
      – Nacht
      Dec 6 '18 at 21:37










    • $begingroup$
      @Nacht Not univerally true, see Shillelagh.
      $endgroup$
      – Yakk
      Dec 10 '18 at 18:21














    12












    12








    12





    $begingroup$

    Use the ability appropriate for your weapon



    The spell specifies no exception to the normal rules for melee weapon attacks, so the attack uses normal rules: you use the Strength modifier, or if you're using a Finesse weapon, optionally your Dexterity modifier. Using other ability modifiers may become possible through magic (eg. Shillelagh).






    share|improve this answer









    $endgroup$



    Use the ability appropriate for your weapon



    The spell specifies no exception to the normal rules for melee weapon attacks, so the attack uses normal rules: you use the Strength modifier, or if you're using a Finesse weapon, optionally your Dexterity modifier. Using other ability modifiers may become possible through magic (eg. Shillelagh).







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Dec 6 '18 at 12:43









    kviirikviiri

    35k8131200




    35k8131200












    • $begingroup$
      You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
      $endgroup$
      – Slagmoth
      Dec 6 '18 at 13:30






    • 1




      $begingroup$
      The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
      $endgroup$
      – Nacht
      Dec 6 '18 at 21:37










    • $begingroup$
      @Nacht Not univerally true, see Shillelagh.
      $endgroup$
      – Yakk
      Dec 10 '18 at 18:21


















    • $begingroup$
      You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
      $endgroup$
      – Slagmoth
      Dec 6 '18 at 13:30






    • 1




      $begingroup$
      The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
      $endgroup$
      – Nacht
      Dec 6 '18 at 21:37










    • $begingroup$
      @Nacht Not univerally true, see Shillelagh.
      $endgroup$
      – Yakk
      Dec 10 '18 at 18:21
















    $begingroup$
    You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
    $endgroup$
    – Slagmoth
    Dec 6 '18 at 13:30




    $begingroup$
    You might include the (what I think is the obvious) "why" these spells are written as they are which sort of breaks the standard mold for damage dealing spells... which is that, in addition to the spell's effects, the target takes the normal weapon damage. Making these a touch more powerful coupled with the risk of melee range.
    $endgroup$
    – Slagmoth
    Dec 6 '18 at 13:30




    1




    1




    $begingroup$
    The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
    $endgroup$
    – Nacht
    Dec 6 '18 at 21:37




    $begingroup$
    The term "melee spell attack" is the term that would appear if it were using the spellcasting modifier.
    $endgroup$
    – Nacht
    Dec 6 '18 at 21:37












    $begingroup$
    @Nacht Not univerally true, see Shillelagh.
    $endgroup$
    – Yakk
    Dec 10 '18 at 18:21




    $begingroup$
    @Nacht Not univerally true, see Shillelagh.
    $endgroup$
    – Yakk
    Dec 10 '18 at 18:21













    3












    $begingroup$

    The spell calls for a melee weapon attack and thus, without it specifically calling for something else, follows the normal attack rules and not the spell attack rules. For a non-finesse weapon that will use your Strength mod plus a proficiency bonus if applicable.






    share|improve this answer









    $endgroup$


















      3












      $begingroup$

      The spell calls for a melee weapon attack and thus, without it specifically calling for something else, follows the normal attack rules and not the spell attack rules. For a non-finesse weapon that will use your Strength mod plus a proficiency bonus if applicable.






      share|improve this answer









      $endgroup$
















        3












        3








        3





        $begingroup$

        The spell calls for a melee weapon attack and thus, without it specifically calling for something else, follows the normal attack rules and not the spell attack rules. For a non-finesse weapon that will use your Strength mod plus a proficiency bonus if applicable.






        share|improve this answer









        $endgroup$



        The spell calls for a melee weapon attack and thus, without it specifically calling for something else, follows the normal attack rules and not the spell attack rules. For a non-finesse weapon that will use your Strength mod plus a proficiency bonus if applicable.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Dec 6 '18 at 12:37









        Seth R. FeldmanSeth R. Feldman

        590110




        590110






























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