Does damage vulnerability affect death saving throws?












6












$begingroup$


I know that a critical hit, which deals double damage, immediately causes an unconscious creature to fail two death saving throws. Vulnerability also causes a creature to take double damage against certain attacks.



Does taking damage from a type a creature is vulnerable to cause two failed death saving throws as well, or does it simply have a higher chance of killing them instantly (if the target is damaged equal to or greater than its hit point maximum)?










share|improve this question











$endgroup$

















    6












    $begingroup$


    I know that a critical hit, which deals double damage, immediately causes an unconscious creature to fail two death saving throws. Vulnerability also causes a creature to take double damage against certain attacks.



    Does taking damage from a type a creature is vulnerable to cause two failed death saving throws as well, or does it simply have a higher chance of killing them instantly (if the target is damaged equal to or greater than its hit point maximum)?










    share|improve this question











    $endgroup$















      6












      6








      6





      $begingroup$


      I know that a critical hit, which deals double damage, immediately causes an unconscious creature to fail two death saving throws. Vulnerability also causes a creature to take double damage against certain attacks.



      Does taking damage from a type a creature is vulnerable to cause two failed death saving throws as well, or does it simply have a higher chance of killing them instantly (if the target is damaged equal to or greater than its hit point maximum)?










      share|improve this question











      $endgroup$




      I know that a critical hit, which deals double damage, immediately causes an unconscious creature to fail two death saving throws. Vulnerability also causes a creature to take double damage against certain attacks.



      Does taking damage from a type a creature is vulnerable to cause two failed death saving throws as well, or does it simply have a higher chance of killing them instantly (if the target is damaged equal to or greater than its hit point maximum)?







      dnd-5e saving-throw character-death vulnerability






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Dec 29 '18 at 20:12









      Rubiksmoose

      58.8k10284435




      58.8k10284435










      asked Dec 29 '18 at 20:01









      MeldornMeldorn

      785




      785






















          1 Answer
          1






          active

          oldest

          votes


















          12












          $begingroup$

          Vulnerability has no special effect on death saving throws



          The rule for taking damage at 0 HP is:




          Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.




          The two failed throws comes only from a critical hit not from other forms of increased damage.



          Critical hits and vulnerability are two separate mechanics with two separate names and that function differently, and there is no reason to conflate the two.1 If the death saving throw rules were meant to include them, they would have listed vulnerability by name in the description.



          Of course, because the damage to a vulnerable creature is increased they do have a greater chance of suffering instant death, but they would only take one failed death saving throw assuming they survive.





          1 - Vulnerability actually doubles damage, but critical hits only has you roll the damage dice twice. It is a subtle but important distinction, but critical hits do not double the damage.






          share|improve this answer











          $endgroup$













            Your Answer





            StackExchange.ifUsing("editor", function () {
            return StackExchange.using("mathjaxEditing", function () {
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
            });
            });
            }, "mathjax-editing");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "122"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f138123%2fdoes-damage-vulnerability-affect-death-saving-throws%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            12












            $begingroup$

            Vulnerability has no special effect on death saving throws



            The rule for taking damage at 0 HP is:




            Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.




            The two failed throws comes only from a critical hit not from other forms of increased damage.



            Critical hits and vulnerability are two separate mechanics with two separate names and that function differently, and there is no reason to conflate the two.1 If the death saving throw rules were meant to include them, they would have listed vulnerability by name in the description.



            Of course, because the damage to a vulnerable creature is increased they do have a greater chance of suffering instant death, but they would only take one failed death saving throw assuming they survive.





            1 - Vulnerability actually doubles damage, but critical hits only has you roll the damage dice twice. It is a subtle but important distinction, but critical hits do not double the damage.






            share|improve this answer











            $endgroup$


















              12












              $begingroup$

              Vulnerability has no special effect on death saving throws



              The rule for taking damage at 0 HP is:




              Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.




              The two failed throws comes only from a critical hit not from other forms of increased damage.



              Critical hits and vulnerability are two separate mechanics with two separate names and that function differently, and there is no reason to conflate the two.1 If the death saving throw rules were meant to include them, they would have listed vulnerability by name in the description.



              Of course, because the damage to a vulnerable creature is increased they do have a greater chance of suffering instant death, but they would only take one failed death saving throw assuming they survive.





              1 - Vulnerability actually doubles damage, but critical hits only has you roll the damage dice twice. It is a subtle but important distinction, but critical hits do not double the damage.






              share|improve this answer











              $endgroup$
















                12












                12








                12





                $begingroup$

                Vulnerability has no special effect on death saving throws



                The rule for taking damage at 0 HP is:




                Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.




                The two failed throws comes only from a critical hit not from other forms of increased damage.



                Critical hits and vulnerability are two separate mechanics with two separate names and that function differently, and there is no reason to conflate the two.1 If the death saving throw rules were meant to include them, they would have listed vulnerability by name in the description.



                Of course, because the damage to a vulnerable creature is increased they do have a greater chance of suffering instant death, but they would only take one failed death saving throw assuming they survive.





                1 - Vulnerability actually doubles damage, but critical hits only has you roll the damage dice twice. It is a subtle but important distinction, but critical hits do not double the damage.






                share|improve this answer











                $endgroup$



                Vulnerability has no special effect on death saving throws



                The rule for taking damage at 0 HP is:




                Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.




                The two failed throws comes only from a critical hit not from other forms of increased damage.



                Critical hits and vulnerability are two separate mechanics with two separate names and that function differently, and there is no reason to conflate the two.1 If the death saving throw rules were meant to include them, they would have listed vulnerability by name in the description.



                Of course, because the damage to a vulnerable creature is increased they do have a greater chance of suffering instant death, but they would only take one failed death saving throw assuming they survive.





                1 - Vulnerability actually doubles damage, but critical hits only has you roll the damage dice twice. It is a subtle but important distinction, but critical hits do not double the damage.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Dec 29 '18 at 21:13









                V2Blast

                25.3k484156




                25.3k484156










                answered Dec 29 '18 at 20:10









                RubiksmooseRubiksmoose

                58.8k10284435




                58.8k10284435






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Role-playing Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f138123%2fdoes-damage-vulnerability-affect-death-saving-throws%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    To store a contact into the json file from server.js file using a class in NodeJS

                    Redirect URL with Chrome Remote Debugging Android Devices

                    Dieringhausen