Swift Google Maps - Load locale tiles
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I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)
let urls: GMSTileURLConstructor = {(x, y, zoom) in
let url = "(documentsUrl)(zoom)/(x)/(y).png"
return URL(string: url)
}
layer = GMSURLTileLayer(urlConstructor: urls)
...
The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive
Task .<1> load failed with error Error
Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
this server." UserInfo={NSLocalizedDescription=The requested URL was
not found on this server.,
NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png
Is there any chance getting offline tiles working with Swift + Google Maps?
Thanks a lot
Chris
swift xcode swift4
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up vote
0
down vote
favorite
I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)
let urls: GMSTileURLConstructor = {(x, y, zoom) in
let url = "(documentsUrl)(zoom)/(x)/(y).png"
return URL(string: url)
}
layer = GMSURLTileLayer(urlConstructor: urls)
...
The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive
Task .<1> load failed with error Error
Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
this server." UserInfo={NSLocalizedDescription=The requested URL was
not found on this server.,
NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png
Is there any chance getting offline tiles working with Swift + Google Maps?
Thanks a lot
Chris
swift xcode swift4
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)
let urls: GMSTileURLConstructor = {(x, y, zoom) in
let url = "(documentsUrl)(zoom)/(x)/(y).png"
return URL(string: url)
}
layer = GMSURLTileLayer(urlConstructor: urls)
...
The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive
Task .<1> load failed with error Error
Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
this server." UserInfo={NSLocalizedDescription=The requested URL was
not found on this server.,
NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png
Is there any chance getting offline tiles working with Swift + Google Maps?
Thanks a lot
Chris
swift xcode swift4
I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)
let urls: GMSTileURLConstructor = {(x, y, zoom) in
let url = "(documentsUrl)(zoom)/(x)/(y).png"
return URL(string: url)
}
layer = GMSURLTileLayer(urlConstructor: urls)
...
The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive
Task .<1> load failed with error Error
Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
this server." UserInfo={NSLocalizedDescription=The requested URL was
not found on this server.,
NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png
Is there any chance getting offline tiles working with Swift + Google Maps?
Thanks a lot
Chris
swift xcode swift4
swift xcode swift4
asked Nov 19 at 20:04
Karsten Bittsteller
141
141
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1 Answer
1
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oldest
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0
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Just use your own class and override the tileFor-function
class OfflineTileLayer: GMSSyncTileLayer {
override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
print (reqPath)
if FileManager.default.fileExists(atPath: reqPath) {
print ("> IS ACTIVE!")
let url = NSURL(string: reqPath)
let data = NSData(contentsOf: url! as URL)
return UIImage(data: data! as Data)
}
return kGMSTileLayerNoTile
}
}
and call it from your map init function with
offlineLayer = OfflineTileLayer()
offlineLayer.map = yourGoogleMap
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
Just use your own class and override the tileFor-function
class OfflineTileLayer: GMSSyncTileLayer {
override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
print (reqPath)
if FileManager.default.fileExists(atPath: reqPath) {
print ("> IS ACTIVE!")
let url = NSURL(string: reqPath)
let data = NSData(contentsOf: url! as URL)
return UIImage(data: data! as Data)
}
return kGMSTileLayerNoTile
}
}
and call it from your map init function with
offlineLayer = OfflineTileLayer()
offlineLayer.map = yourGoogleMap
add a comment |
up vote
0
down vote
Just use your own class and override the tileFor-function
class OfflineTileLayer: GMSSyncTileLayer {
override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
print (reqPath)
if FileManager.default.fileExists(atPath: reqPath) {
print ("> IS ACTIVE!")
let url = NSURL(string: reqPath)
let data = NSData(contentsOf: url! as URL)
return UIImage(data: data! as Data)
}
return kGMSTileLayerNoTile
}
}
and call it from your map init function with
offlineLayer = OfflineTileLayer()
offlineLayer.map = yourGoogleMap
add a comment |
up vote
0
down vote
up vote
0
down vote
Just use your own class and override the tileFor-function
class OfflineTileLayer: GMSSyncTileLayer {
override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
print (reqPath)
if FileManager.default.fileExists(atPath: reqPath) {
print ("> IS ACTIVE!")
let url = NSURL(string: reqPath)
let data = NSData(contentsOf: url! as URL)
return UIImage(data: data! as Data)
}
return kGMSTileLayerNoTile
}
}
and call it from your map init function with
offlineLayer = OfflineTileLayer()
offlineLayer.map = yourGoogleMap
Just use your own class and override the tileFor-function
class OfflineTileLayer: GMSSyncTileLayer {
override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
print (reqPath)
if FileManager.default.fileExists(atPath: reqPath) {
print ("> IS ACTIVE!")
let url = NSURL(string: reqPath)
let data = NSData(contentsOf: url! as URL)
return UIImage(data: data! as Data)
}
return kGMSTileLayerNoTile
}
}
and call it from your map init function with
offlineLayer = OfflineTileLayer()
offlineLayer.map = yourGoogleMap
answered Nov 19 at 22:14
cpro90
1568
1568
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