Swift Google Maps - Load locale tiles











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I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)



 let urls: GMSTileURLConstructor = {(x, y, zoom) in
let url = "(documentsUrl)(zoom)/(x)/(y).png"
return URL(string: url)
}
layer = GMSURLTileLayer(urlConstructor: urls)
...


The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive




Task .<1> load failed with error Error
Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
this server." UserInfo={NSLocalizedDescription=The requested URL was
not found on this server.,
NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png




Is there any chance getting offline tiles working with Swift + Google Maps?



Thanks a lot
Chris










share|improve this question


























    up vote
    0
    down vote

    favorite
    1












    I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)



     let urls: GMSTileURLConstructor = {(x, y, zoom) in
    let url = "(documentsUrl)(zoom)/(x)/(y).png"
    return URL(string: url)
    }
    layer = GMSURLTileLayer(urlConstructor: urls)
    ...


    The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive




    Task .<1> load failed with error Error
    Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
    this server." UserInfo={NSLocalizedDescription=The requested URL was
    not found on this server.,
    NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png




    Is there any chance getting offline tiles working with Swift + Google Maps?



    Thanks a lot
    Chris










    share|improve this question
























      up vote
      0
      down vote

      favorite
      1









      up vote
      0
      down vote

      favorite
      1






      1





      I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)



       let urls: GMSTileURLConstructor = {(x, y, zoom) in
      let url = "(documentsUrl)(zoom)/(x)/(y).png"
      return URL(string: url)
      }
      layer = GMSURLTileLayer(urlConstructor: urls)
      ...


      The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive




      Task .<1> load failed with error Error
      Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
      this server." UserInfo={NSLocalizedDescription=The requested URL was
      not found on this server.,
      NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png




      Is there any chance getting offline tiles working with Swift + Google Maps?



      Thanks a lot
      Chris










      share|improve this question













      I am using Swift and Google Maps and have saved some tiles for overlaying in a zoom/lat/lng.png structure at my document directory (like file:///....documents/3/2/3.png)



       let urls: GMSTileURLConstructor = {(x, y, zoom) in
      let url = "(documentsUrl)(zoom)/(x)/(y).png"
      return URL(string: url)
      }
      layer = GMSURLTileLayer(urlConstructor: urls)
      ...


      The snippet is working for online layers without problems. But when documentsUrl is my local directory, I receive




      Task .<1> load failed with error Error
      Domain=NSURLErrorDomain Code=-1100 "The requested URL was not found on
      this server." UserInfo={NSLocalizedDescription=The requested URL was
      not found on this server.,
      NSErrorFailingURLStringKey=file:///.........../Documents/7/65/42.png




      Is there any chance getting offline tiles working with Swift + Google Maps?



      Thanks a lot
      Chris







      swift xcode swift4






      share|improve this question













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      share|improve this question










      asked Nov 19 at 20:04









      Karsten Bittsteller

      141




      141
























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          Just use your own class and override the tileFor-function



          class OfflineTileLayer: GMSSyncTileLayer {
          override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {

          let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!

          let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
          print (reqPath)
          if FileManager.default.fileExists(atPath: reqPath) {
          print ("> IS ACTIVE!")
          let url = NSURL(string: reqPath)
          let data = NSData(contentsOf: url! as URL)
          return UIImage(data: data! as Data)
          }

          return kGMSTileLayerNoTile
          }
          }


          and call it from your map init function with



           offlineLayer = OfflineTileLayer()
          offlineLayer.map = yourGoogleMap





          share|improve this answer





















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            up vote
            0
            down vote













            Just use your own class and override the tileFor-function



            class OfflineTileLayer: GMSSyncTileLayer {
            override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {

            let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!

            let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
            print (reqPath)
            if FileManager.default.fileExists(atPath: reqPath) {
            print ("> IS ACTIVE!")
            let url = NSURL(string: reqPath)
            let data = NSData(contentsOf: url! as URL)
            return UIImage(data: data! as Data)
            }

            return kGMSTileLayerNoTile
            }
            }


            and call it from your map init function with



             offlineLayer = OfflineTileLayer()
            offlineLayer.map = yourGoogleMap





            share|improve this answer

























              up vote
              0
              down vote













              Just use your own class and override the tileFor-function



              class OfflineTileLayer: GMSSyncTileLayer {
              override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {

              let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!

              let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
              print (reqPath)
              if FileManager.default.fileExists(atPath: reqPath) {
              print ("> IS ACTIVE!")
              let url = NSURL(string: reqPath)
              let data = NSData(contentsOf: url! as URL)
              return UIImage(data: data! as Data)
              }

              return kGMSTileLayerNoTile
              }
              }


              and call it from your map init function with



               offlineLayer = OfflineTileLayer()
              offlineLayer.map = yourGoogleMap





              share|improve this answer























                up vote
                0
                down vote










                up vote
                0
                down vote









                Just use your own class and override the tileFor-function



                class OfflineTileLayer: GMSSyncTileLayer {
                override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {

                let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!

                let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
                print (reqPath)
                if FileManager.default.fileExists(atPath: reqPath) {
                print ("> IS ACTIVE!")
                let url = NSURL(string: reqPath)
                let data = NSData(contentsOf: url! as URL)
                return UIImage(data: data! as Data)
                }

                return kGMSTileLayerNoTile
                }
                }


                and call it from your map init function with



                 offlineLayer = OfflineTileLayer()
                offlineLayer.map = yourGoogleMap





                share|improve this answer












                Just use your own class and override the tileFor-function



                class OfflineTileLayer: GMSSyncTileLayer {
                override func tileFor(x: UInt, y: UInt, zoom: UInt) -> UIImage? {

                let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!

                let reqPath = URL(string: "(documentsUrl)(zoom)/(x)/(y).png")!.path
                print (reqPath)
                if FileManager.default.fileExists(atPath: reqPath) {
                print ("> IS ACTIVE!")
                let url = NSURL(string: reqPath)
                let data = NSData(contentsOf: url! as URL)
                return UIImage(data: data! as Data)
                }

                return kGMSTileLayerNoTile
                }
                }


                and call it from your map init function with



                 offlineLayer = OfflineTileLayer()
                offlineLayer.map = yourGoogleMap






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 19 at 22:14









                cpro90

                1568




                1568






























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