Change the origin of a 3D mesh vtk












1















I'm working with 3D meshes using vtk. I want to apply the scale transformation filter but it works holding, as a reference, the origin of the mesh. Now I would like to apply the same transformation but using a different fixed point.
The idea is to change the origin of the mesh to that point and than to apply the filter. Is it possible in vtk or with other libraries? Is there another method that works better?



I attach here two images that explain the problem.



Thank you in advance!



In the first the mesh has the center as origin; in the second the origin is a surface's point










share|improve this question























  • By vtk mesh you mean vtkPolyData? Or you're using a vtkSphereSource? The idea is to compute the center of the sphere, translate the sphere of (- center) so it's centered to the origin, scale it and finally re-translate it of (+center). It would be easier to help you if you posted some code. stackoverflow.com/help/mcve

    – L.C.
    Nov 26 '18 at 12:32
















1















I'm working with 3D meshes using vtk. I want to apply the scale transformation filter but it works holding, as a reference, the origin of the mesh. Now I would like to apply the same transformation but using a different fixed point.
The idea is to change the origin of the mesh to that point and than to apply the filter. Is it possible in vtk or with other libraries? Is there another method that works better?



I attach here two images that explain the problem.



Thank you in advance!



In the first the mesh has the center as origin; in the second the origin is a surface's point










share|improve this question























  • By vtk mesh you mean vtkPolyData? Or you're using a vtkSphereSource? The idea is to compute the center of the sphere, translate the sphere of (- center) so it's centered to the origin, scale it and finally re-translate it of (+center). It would be easier to help you if you posted some code. stackoverflow.com/help/mcve

    – L.C.
    Nov 26 '18 at 12:32














1












1








1








I'm working with 3D meshes using vtk. I want to apply the scale transformation filter but it works holding, as a reference, the origin of the mesh. Now I would like to apply the same transformation but using a different fixed point.
The idea is to change the origin of the mesh to that point and than to apply the filter. Is it possible in vtk or with other libraries? Is there another method that works better?



I attach here two images that explain the problem.



Thank you in advance!



In the first the mesh has the center as origin; in the second the origin is a surface's point










share|improve this question














I'm working with 3D meshes using vtk. I want to apply the scale transformation filter but it works holding, as a reference, the origin of the mesh. Now I would like to apply the same transformation but using a different fixed point.
The idea is to change the origin of the mesh to that point and than to apply the filter. Is it possible in vtk or with other libraries? Is there another method that works better?



I attach here two images that explain the problem.



Thank you in advance!



In the first the mesh has the center as origin; in the second the origin is a surface's point







python 3d mesh vtk






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 24 '18 at 16:41









Matteo ContiMatteo Conti

161




161













  • By vtk mesh you mean vtkPolyData? Or you're using a vtkSphereSource? The idea is to compute the center of the sphere, translate the sphere of (- center) so it's centered to the origin, scale it and finally re-translate it of (+center). It would be easier to help you if you posted some code. stackoverflow.com/help/mcve

    – L.C.
    Nov 26 '18 at 12:32



















  • By vtk mesh you mean vtkPolyData? Or you're using a vtkSphereSource? The idea is to compute the center of the sphere, translate the sphere of (- center) so it's centered to the origin, scale it and finally re-translate it of (+center). It would be easier to help you if you posted some code. stackoverflow.com/help/mcve

    – L.C.
    Nov 26 '18 at 12:32

















By vtk mesh you mean vtkPolyData? Or you're using a vtkSphereSource? The idea is to compute the center of the sphere, translate the sphere of (- center) so it's centered to the origin, scale it and finally re-translate it of (+center). It would be easier to help you if you posted some code. stackoverflow.com/help/mcve

– L.C.
Nov 26 '18 at 12:32





By vtk mesh you mean vtkPolyData? Or you're using a vtkSphereSource? The idea is to compute the center of the sphere, translate the sphere of (- center) so it's centered to the origin, scale it and finally re-translate it of (+center). It would be easier to help you if you posted some code. stackoverflow.com/help/mcve

– L.C.
Nov 26 '18 at 12:32












0






active

oldest

votes











Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53460258%2fchange-the-origin-of-a-3d-mesh-vtk%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























0






active

oldest

votes








0






active

oldest

votes









active

oldest

votes






active

oldest

votes
















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53460258%2fchange-the-origin-of-a-3d-mesh-vtk%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Tonle Sap (See)

I get strange results when I access the Sqlitedatabase with Unity C# via XAMPP

Guatemaltekische Davis-Cup-Mannschaft