React-redux - Call action with new state after other action updated state
I have an array of objects that can be updated by appending new elements to the array with the action function addNewCategory(category)
After the new category appended to the array, I want to rebuild a tree view that I created. The tree view uses the redux store object tree
.
The tree gets build inside the action function buildCategoriesTree
Here are the functions:
export function addNewCategory(category) {
return {
type: ADD_NEW_CATEGORY,
payload: category
}
}
export function buildCategoriesTree(feecategories) {
let cats = feecategories.map(x => ({...x}));
let categories = {
name: 'Kategorien',
toggled: true,
children:
buildTreeFromCategories(cats)
};
return {
type: GET_CATEGORIES_TREE,
payload: categories
}
}
Now the problem is: when I call the buildCategoriesTree(...)
function after the addNewCategory(...)
function. The tree doesn't update. When I add another category, the tree updates with the category I added before. So it is alway one step behind.
How is it possible that the second function "waits" until the store is up to date? I read about react-thunk, but I don't know if this is the correct solution for this kind of problem?
Thanks a lot!
reactjs redux react-redux
|
show 1 more comment
I have an array of objects that can be updated by appending new elements to the array with the action function addNewCategory(category)
After the new category appended to the array, I want to rebuild a tree view that I created. The tree view uses the redux store object tree
.
The tree gets build inside the action function buildCategoriesTree
Here are the functions:
export function addNewCategory(category) {
return {
type: ADD_NEW_CATEGORY,
payload: category
}
}
export function buildCategoriesTree(feecategories) {
let cats = feecategories.map(x => ({...x}));
let categories = {
name: 'Kategorien',
toggled: true,
children:
buildTreeFromCategories(cats)
};
return {
type: GET_CATEGORIES_TREE,
payload: categories
}
}
Now the problem is: when I call the buildCategoriesTree(...)
function after the addNewCategory(...)
function. The tree doesn't update. When I add another category, the tree updates with the category I added before. So it is alway one step behind.
How is it possible that the second function "waits" until the store is up to date? I read about react-thunk, but I don't know if this is the correct solution for this kind of problem?
Thanks a lot!
reactjs redux react-redux
Why shouldn't the reducer react to theADD_NEW_CATEGORY
and create the categories tree instead of dispatching another action? And even a better approach would have been to use a selector to create the categories tree whenever the categories change.
– Ori Drori
Nov 23 '18 at 23:46
because to build the tree I need allCategories array from the store. The addNewCategory action only has the new category as a parameter.
– Mike_NotGuilty
Nov 23 '18 at 23:50
However, the reducer has the state, and it can build the tree. In addition, you are storing a category twice (once as a category, and second in the derived tree), and you can use a selector to get the derived tree without storing it.
– Ori Drori
Nov 23 '18 at 23:51
I read that I shouldn't add logic to the reducer. Can you show me what you mean with using a selector?
– Mike_NotGuilty
Nov 23 '18 at 23:53
It's not logic, just state creation. However, I agree that you shouldn't do that in the reducer but for other reasons.
– Ori Drori
Nov 23 '18 at 23:53
|
show 1 more comment
I have an array of objects that can be updated by appending new elements to the array with the action function addNewCategory(category)
After the new category appended to the array, I want to rebuild a tree view that I created. The tree view uses the redux store object tree
.
The tree gets build inside the action function buildCategoriesTree
Here are the functions:
export function addNewCategory(category) {
return {
type: ADD_NEW_CATEGORY,
payload: category
}
}
export function buildCategoriesTree(feecategories) {
let cats = feecategories.map(x => ({...x}));
let categories = {
name: 'Kategorien',
toggled: true,
children:
buildTreeFromCategories(cats)
};
return {
type: GET_CATEGORIES_TREE,
payload: categories
}
}
Now the problem is: when I call the buildCategoriesTree(...)
function after the addNewCategory(...)
function. The tree doesn't update. When I add another category, the tree updates with the category I added before. So it is alway one step behind.
How is it possible that the second function "waits" until the store is up to date? I read about react-thunk, but I don't know if this is the correct solution for this kind of problem?
Thanks a lot!
reactjs redux react-redux
I have an array of objects that can be updated by appending new elements to the array with the action function addNewCategory(category)
After the new category appended to the array, I want to rebuild a tree view that I created. The tree view uses the redux store object tree
.
The tree gets build inside the action function buildCategoriesTree
Here are the functions:
export function addNewCategory(category) {
return {
type: ADD_NEW_CATEGORY,
payload: category
}
}
export function buildCategoriesTree(feecategories) {
let cats = feecategories.map(x => ({...x}));
let categories = {
name: 'Kategorien',
toggled: true,
children:
buildTreeFromCategories(cats)
};
return {
type: GET_CATEGORIES_TREE,
payload: categories
}
}
Now the problem is: when I call the buildCategoriesTree(...)
function after the addNewCategory(...)
function. The tree doesn't update. When I add another category, the tree updates with the category I added before. So it is alway one step behind.
How is it possible that the second function "waits" until the store is up to date? I read about react-thunk, but I don't know if this is the correct solution for this kind of problem?
Thanks a lot!
reactjs redux react-redux
reactjs redux react-redux
edited Nov 23 '18 at 23:50
Mike_NotGuilty
asked Nov 23 '18 at 23:42
Mike_NotGuiltyMike_NotGuilty
1,10941842
1,10941842
Why shouldn't the reducer react to theADD_NEW_CATEGORY
and create the categories tree instead of dispatching another action? And even a better approach would have been to use a selector to create the categories tree whenever the categories change.
– Ori Drori
Nov 23 '18 at 23:46
because to build the tree I need allCategories array from the store. The addNewCategory action only has the new category as a parameter.
– Mike_NotGuilty
Nov 23 '18 at 23:50
However, the reducer has the state, and it can build the tree. In addition, you are storing a category twice (once as a category, and second in the derived tree), and you can use a selector to get the derived tree without storing it.
– Ori Drori
Nov 23 '18 at 23:51
I read that I shouldn't add logic to the reducer. Can you show me what you mean with using a selector?
– Mike_NotGuilty
Nov 23 '18 at 23:53
It's not logic, just state creation. However, I agree that you shouldn't do that in the reducer but for other reasons.
– Ori Drori
Nov 23 '18 at 23:53
|
show 1 more comment
Why shouldn't the reducer react to theADD_NEW_CATEGORY
and create the categories tree instead of dispatching another action? And even a better approach would have been to use a selector to create the categories tree whenever the categories change.
– Ori Drori
Nov 23 '18 at 23:46
because to build the tree I need allCategories array from the store. The addNewCategory action only has the new category as a parameter.
– Mike_NotGuilty
Nov 23 '18 at 23:50
However, the reducer has the state, and it can build the tree. In addition, you are storing a category twice (once as a category, and second in the derived tree), and you can use a selector to get the derived tree without storing it.
– Ori Drori
Nov 23 '18 at 23:51
I read that I shouldn't add logic to the reducer. Can you show me what you mean with using a selector?
– Mike_NotGuilty
Nov 23 '18 at 23:53
It's not logic, just state creation. However, I agree that you shouldn't do that in the reducer but for other reasons.
– Ori Drori
Nov 23 '18 at 23:53
Why shouldn't the reducer react to the
ADD_NEW_CATEGORY
and create the categories tree instead of dispatching another action? And even a better approach would have been to use a selector to create the categories tree whenever the categories change.– Ori Drori
Nov 23 '18 at 23:46
Why shouldn't the reducer react to the
ADD_NEW_CATEGORY
and create the categories tree instead of dispatching another action? And even a better approach would have been to use a selector to create the categories tree whenever the categories change.– Ori Drori
Nov 23 '18 at 23:46
because to build the tree I need allCategories array from the store. The addNewCategory action only has the new category as a parameter.
– Mike_NotGuilty
Nov 23 '18 at 23:50
because to build the tree I need allCategories array from the store. The addNewCategory action only has the new category as a parameter.
– Mike_NotGuilty
Nov 23 '18 at 23:50
However, the reducer has the state, and it can build the tree. In addition, you are storing a category twice (once as a category, and second in the derived tree), and you can use a selector to get the derived tree without storing it.
– Ori Drori
Nov 23 '18 at 23:51
However, the reducer has the state, and it can build the tree. In addition, you are storing a category twice (once as a category, and second in the derived tree), and you can use a selector to get the derived tree without storing it.
– Ori Drori
Nov 23 '18 at 23:51
I read that I shouldn't add logic to the reducer. Can you show me what you mean with using a selector?
– Mike_NotGuilty
Nov 23 '18 at 23:53
I read that I shouldn't add logic to the reducer. Can you show me what you mean with using a selector?
– Mike_NotGuilty
Nov 23 '18 at 23:53
It's not logic, just state creation. However, I agree that you shouldn't do that in the reducer but for other reasons.
– Ori Drori
Nov 23 '18 at 23:53
It's not logic, just state creation. However, I agree that you shouldn't do that in the reducer but for other reasons.
– Ori Drori
Nov 23 '18 at 23:53
|
show 1 more comment
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Why shouldn't the reducer react to the
ADD_NEW_CATEGORY
and create the categories tree instead of dispatching another action? And even a better approach would have been to use a selector to create the categories tree whenever the categories change.– Ori Drori
Nov 23 '18 at 23:46
because to build the tree I need allCategories array from the store. The addNewCategory action only has the new category as a parameter.
– Mike_NotGuilty
Nov 23 '18 at 23:50
However, the reducer has the state, and it can build the tree. In addition, you are storing a category twice (once as a category, and second in the derived tree), and you can use a selector to get the derived tree without storing it.
– Ori Drori
Nov 23 '18 at 23:51
I read that I shouldn't add logic to the reducer. Can you show me what you mean with using a selector?
– Mike_NotGuilty
Nov 23 '18 at 23:53
It's not logic, just state creation. However, I agree that you shouldn't do that in the reducer but for other reasons.
– Ori Drori
Nov 23 '18 at 23:53